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dc.contributor.authorSheu, JPen_US
dc.contributor.authorWang, HLen_US
dc.contributor.authorChang, CHen_US
dc.contributor.authorTseng, YCen_US
dc.date.accessioned2014-12-08T15:39:00Z-
dc.date.available2014-12-08T15:39:00Z-
dc.date.issued2004-06-01en_US
dc.identifier.issn0018-9316en_US
dc.identifier.urihttp://dx.doi.org/10.1109/TBC.2004.828754en_US
dc.identifier.urihttp://hdl.handle.net/11536/26701-
dc.description.abstractBroadcasting is a prospective approach to support near video-on-demand services with light communication overhead. By letting clients share channels, such approaches involve partitioning a video into segments and repeatedly broadcasting these segments in multiple channels. An early paper proposed a broadcasting scheme called RFS (recursive frequency splitting), which can significantly reduce clients' waiting time. While efficient, RFS suffers from a high computational complexity of O (n log n), where n is the number of segments of the video, which is typically very large. This paper proposes an efficient segmentation scheme, which can significantly reduce the computational overhead by slightly sacrificing the number of segments that can be arranged as compared to RFS.en_US
dc.language.isoen_USen_US
dc.subjectbroadcastingen_US
dc.subjectbroadband networksen_US
dc.subjectcable TVen_US
dc.subjectvideo-on-demanden_US
dc.titleA fast video-on-demand broadcasting scheme for popular videosen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/TBC.2004.828754en_US
dc.identifier.journalIEEE TRANSACTIONS ON BROADCASTINGen_US
dc.citation.volume50en_US
dc.citation.issue2en_US
dc.citation.spage120en_US
dc.citation.epage125en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000222011500004-
dc.citation.woscount11-
Appears in Collections:Articles


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