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dc.contributor.authorChen, Kai-Chunen_US
dc.contributor.authorChen, Pei-Shanen_US
dc.contributor.authorWong, Sai-Keungen_US
dc.date.accessioned2014-12-08T15:34:05Z-
dc.date.available2014-12-08T15:34:05Z-
dc.date.issued2013-12-01en_US
dc.identifier.issn0097-8493en_US
dc.identifier.urihttp://dx.doi.org/10.1016/j.cag.2013.08.004en_US
dc.identifier.urihttp://hdl.handle.net/11536/23427-
dc.description.abstractWater drops and water flows exhibit interesting motion behavior. In this paper, we adopt a simple but effective approach for simulating this behavior on glass panes in a physically plausible manner. We combine a particle system and a height map to compute their movements and shapes. Our approach efficiently handles the merging of water drops and the formation of residual water droplets. We report our results for several examples of water behavior simulated in real time. The experimental results show that our system simulates water drops and water flows with high quality. (C) 2013 Elsevier Ltd. All rights reserved.en_US
dc.language.isoen_USen_US
dc.subjectWater dropsen_US
dc.subjectWater flowsen_US
dc.subjectSimulationen_US
dc.subjectParticle systemen_US
dc.subjectHeight mapen_US
dc.titleA heuristic approach to the simulation of water drops and flows on glass panesen_US
dc.typeArticleen_US
dc.identifier.doi10.1016/j.cag.2013.08.004en_US
dc.identifier.journalCOMPUTERS & GRAPHICS-UKen_US
dc.citation.volume37en_US
dc.citation.issue8en_US
dc.citation.spage963en_US
dc.citation.epage973en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000329541800004-
dc.citation.woscount0-
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