Browsing by Author "Chien, Yu-Yi"
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Item type:Item, A 3D Index (Delta X-3D) for Evaluating Image Quality of Stereoscopic Displays(2015-10-01) ;Chang, Yu-Cheng ;Chien, Yu-Yi ;Huang, Yi-Pai ;光電工程學系Department of PhotonicsIn stereoscopic displays, crosstalk is typically observed when the views for both eyes are not clearly separated. Crosstalk affects the quality of 3D images and can cause visual fatigue in observers. According to the results of perception experimentation, different visual depth (disparity) and motion blur can also affect the perception of 3D image quality. Therefore, considering the effects of crosstalk, disparity, and motion blur, we propose an evaluation index to quantify 3D image performance for stereoscopic displays. This index assesses the optical quality of a 3D display as well as the effects of image content. According to human vision experimentation, the 3D image index (Delta X-3D) is validated to have a high positive correlation (0.8) with human perception. After combining the human visual mechanism and Delta X-3D, the proposed index can represent the visual quality of static and dynamic images on stereoscopic displays.Item type:Item, Augmenting VR/AR Applications with EEG/EOG Monitoring and Oculo-Vestibular Recoupling(2016-01-01) ;Zao, John K. ;Jung, Tzyy-Ping ;Chang, Hung-Ming ;Gan, Tchin-TzeWang, Yu-TeHead-mounted virtual reality and augmented reality displays (a. k. a. VR/AR goggles) created a revolutionary multimedia genre that is seeking ever-broadening applications and novel natural human interfaces. Adding neuromonitoring and neurofeedback to this genre is expected to introduce a new dimension to user interaction with the cyber-world. This study presents the development of a Neuromonitoring VR/AR Goggle armed with electroencephalo- gram and electrooculogram sensors, programmable milli-Ampere current stimulators and wireless fog/cloud computing support. Beside of its potential use in mitigating cybersickness, this device may have potential applications in augmented cognition ranging from feedback-controlled perceptual training to on-line learning and virtual social interactions. A prototype of the device has been made from a Samsung Gear VR for S6. This study explains its technical design to ensure precision data sampling, synchronous event marking, real-time signal processing and big data cloud computing support. This study also demonstrates the effective-ness in measuring the event-related potentials during a visual oddball experiment.Item type:Item, Detecting Glaucoma With a Portable Brain-Computer Interface for Objective Assessment of Visual Function Loss(2017-06-01) ;Nakanishi, Masaki ;Wang, Yu-Te ;Jung, Tzyy-Ping ;Zao, John K.Chien, Yu-YiIMPORTANCE The current assessment of visual field loss in diseases such as glaucoma is affected by the subjectivity of patient responses and the lack of portability of standard perimeters. OBJECTIVE To describe the development and initial validation of a portable brain-computer interface (BCI) for objectively assessing visual function loss. DESIGN, SETTING, AND PARTICIPANTS This case-control study involved 62 eyes of 33 patients with glaucoma and 30 eyes of 17 healthy participants. Glaucoma was diagnosed based on a masked grading of optic disc stereophotographs. All participants underwent testing with a BCI device and standard automated perimetry (SAP) within 3 months. The BCI device integrates wearable, wireless, dry electroencephalogram and electrooculogram systems and a cellphone-based head-mounted display to enable the detection of multifocal steady state visual-evoked potentials associated with visual field stimulation. The performances of global and sectoral multifocal steady state visual-evoked potentials metrics to discriminate glaucomatous from healthy eyes were compared with global and sectoral SAP parameters. The repeatability of the BCI device measurements was assessed by collecting results of repeated testing in 20 eyes of 10 participants with glaucoma for 3 sessions of measurements separated by weekly intervals. MAIN OUTCOMES AND MEASURES Receiver operating characteristic curves summarizing diagnostic accuracy. Intraclass correlation coefficients and coefficients of variation for assessing repeatability. RESULTS Among the 33 participants with glaucoma, 19 (58%) were white, 12 (36%) were black, and 2 (6%) were Asian, while among the 17 participants with healthy eyes, 9 (53%) were white, 8 (47%) were black, and none were Asian. The receiver operating characteristic curve area for the global BCI multifocal steady state visual-evoked potentials parameter was 0.92 (95% CI, 0.86-0.96), which was larger than for SAP mean deviation (area under the curve, 0.81; 95% CI, 0.72-0.90), SAP mean sensitivity (area under the curve, 0.80; 95% CI, 0.69-0.88; P = .03), and SAP pattern standard deviation (area under the curve, 0.77; 95% CI, 0.66-0.87; P = .01). No statistically significant differences were seen for the sectoral measurements between the BCI and SAP. Intraclass coefficients for global and sectoral parameters ranged from 0.74 to 0.92, and mean coefficients of variation ranged from 3.03% to 7.45%. CONCLUSIONS AND RELEVANCE The BCI device may be useful for assessing the electrical brain responses associated with visual field stimulation. The device discriminated eyes with glaucomatous neuropathy from healthy eyes in a clinically based setting. Further studies should investigate the feasibility of the BCI device for home-based testing as well as for detecting visual function loss over time.Item type:Item, Habituation of Steady-State Visual Evoked Potentials in response to High-Frequency Polychromatic Foveal Visual Stimulation(2013) ;Kuo, Heng-Yuan ;Chiu, George C. ;Zao, John K. ;Lai, Kuan-LinGruber, AllenIn an attempt to develop safe and robust methods for monitoring migraineurs\' brain states, we explores the feasibility of using white, red, green and blue LED lights flickering around their critical flicker fusion (CFF) frequencies as foveal visual stimuli for inducing steady-state visual evoked potentials (SSVEP) and causing discernible habituation trends. After comparing the habituation indices, the multi-scale entropies and the time dependent intrinsic correlations of their SSVEP signals, we reached a tentative conclusion that sharp red and white light pulses flickering barely above their CFF frequencies can replace commonly used 13Hz stimuli to effectively cause SSVEP habituation among normal subjects. Empirical results showed that consecutive short bursts of light can produce more consistent responses than a single prolonged stimulation. Since these high frequency stimuli do not run the risk of triggering migraine or seizure attacks, further tests of these stimuli on migraine patients are warranted in order to verify their effectiveness.Item type:Item, Polychromatic SSVEP stimuli with subtle flickering adapted to brain-display interactions(2017-02) ;Chien, Yu-Yi ;Lin, Fang-Cheng ;Zao, John K. ;Chou, Ching-ChiHuang, Yi-PaiObjective. Interactive displays armed with natural user interfaces (NUIs) will likely lead the next breakthrough in consumer electronics, and brain-computer interfaces (BCIs) are often regarded as the ultimate NUI-enabling machines to respond to human emotions and mental states. Steady-state visual evoked potentials (SSVEPs) are a commonly used BCI modality due to the ease of detection and high information transfer rates. However, the presence of flickering stimuli may cause user discomfort and can even induce migraines and seizures. With the aim of designing visual stimuli that can be embedded into video images, this study developed a novel approach to induce detectable SSVEPs using a composition of red/green/ blue flickering lights. Approach. Based on the opponent theory of colour vision, this study used 32 Hz/40 Hz rectangular red-green or red-blue LED light pulses with a 50% duty cycle, balanced/ equal luminance and 0 degrees/180 degrees phase shifts as the stimulating light sources and tested their efficacy in producing SSVEP responses with high signal-to-noise ratios (SNRs) while reducing the perceived flickering sensation. Main results. The empirical results from ten healthy subjects showed that dual-colour lights flickering at 32 Hz/40 Hz with a 50% duty cycle and 180 degrees phase shift achieved a greater than 90% detection accuracy with little or no flickering sensation. Significance. As a first step in developing an embedded SSVEP stimulus in commercial displays, this study provides a foundation for developing a combination of three primary colour flickering backlights with adjustable luminance proportions to create a subtle flickering polychromatic light that can elicit SSVEPs at the basic flickering frequency.Item type:Item, Research on Steady-State Visual Evoked Potentials in 3D Displays(2015-01-01) ;Chien, Yu-Yi ;Lee, Chia-Ying ;Lin, Fang-Cheng ;Huang, Yi-PaiKo, Li-WeiBrain-computer interfaces (BCIs) are intuitive systems for users to communicate with outer electronic devices. Steady-state visual evoked potential (SSVEP) is one of the common inputs for BCI systems due to its easy detection and high information transfer rates. An advanced interactive platform integrated with liquid crystal displays is leading a trend to provide an alternative option not only for the handicapped but also for the public to make our lives more convenient. Many SSVEP-based BCI systems have been studied in a 2D environment; however there is only little literature about SSVEP-based BCI systems using 3D stimuli. 3D displays have potentials in SSVEP-based BCI systems because they can offer vivid images, good quality in presentation, various stimuli and more entertainment. The purpose of this study was to investigate the effect of two important 3D factors (disparity and crosstalk) on SSVEPs. Twelve participants participated in the experiment with a patterned retarder 3D display. The results show that there is a significant difference (p-value<0.05) between large and small disparity angle, and the signal-to-noise ratios (SNRs) of small disparity angles is higher than those of large disparity angles. The 3D stimuli with smaller disparity and lower crosstalk are more suitable for applications based on the results of 3D perception and SSVEP responses (SNR). Furthermore, we can infer the 3D perception of users by SSVEP responses, and modify the proper disparity of 3D images automatically in the future.Item type:Item, SNR Analysis of High-Frequency Steady-State Visual Evoked Potentials from the Foveal and Extrafoveal Regions of Human Retina(2012) ;Lin, Fang-Cheng ;Zao, John K. ;Tu, Kuan-Chung ;Wang, YijunHuang, Yi-PaiWith brain-computer interface (BCI) applications in mind, we analyzed the amplitudes and the signal-to-noise ratios (SNR) of steady-state visual evoked potentials (SSVEP) induced in the foveal and extra-foveal regions of human retina. Eight subjects (age 20-55) have been exposed to 2 degrees circular and 16 degrees-18 degrees annular visual stimulation produced by white LED lights flickering between 5Hz and 65Hz in 5Hz increments. Their EEG signals were recorded using a 64-channel NeuroScan system and analyzed using non-parametric spectral and canonical convolution techniques. Subjects' perception of flickering and their levels of comfort towards the visual stimulation were also noted. Almost all subjects showed distinctively higher SNR in their foveal SSVEP responses between 25Hz and 45Hz. They also noticed less flickering and felt more comfortable with the visual stimulation between 30Hz and 45Hz. These empirical evidences suggest that lights flashing above the critical flicker fusion rates (CFF) of human vision may be used as effective and comfortable stimuli in SSVEP BCI applications.