Browsing by Author "Liang, Jui-Chi"
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Item type:Item, An adaptive low-overhead resource discovery protocol for mobile ad-hoc networks(2011-02-01) ;Liang, Jui-Chi ;Chen, Jyh-Cheng ;Zhang, Tao ;資訊工程學系Department of Computer ScienceIn this paper we propose a Distributed Hash Table (DHT)-based peer-to-peer resource discovery protocol designed for large-scale Mobile Ad-hoc NETwork (MANET). The proposed Mobile Resource Discovery Protocol (MRDP) uses a distributed dynamic clustering algorithm to adaptively and rapidly group nodes in a MANET for resource discovery purpose, and utilizes DHTs to efficiently cache resource information in a peer-to-peer manner. We provide a probabilistic lower bound on the performance of the MRDP. We also present simulation results under different scenarios to show that MRDP has low message overheads and its performance is highly insensitive to the size of the MANET. These characteristics make MRDP suitable for large-scale MANETs.Item type:Item, Resource Allocation in Cognitive Radio Relay Networks(2013-03-01) ;Liang, Jui-Chi ;Chen, Jyh-Cheng ;交大名義發表 ;資訊工程學系National Chiao Tung UniversityCognitive radio has received great attention recently for its ability to improve spectrum efficiency by letting secondary users to access spectrum resource that is unoccupied by primary users. However, cognitive radio also brings new challenges in the design of future wireless networks. In this paper, we investigate the problem of resource allocation in cognitive radio networks. Specifically, we consider the problem of proportional fair scheduling in cognitive radio relay networks. Our problem formulation takes into account the fluctuations of usable spectrum resource, channel quality variations caused by frequency selectivity, and interference caused by different transmit power levels. We prove that the problem is NP-hard and is computationally infeasible to be solved in a timely manner by using brute force algorithms. An easy-to-compute upper bound for the formulated problem is also derived. We then propose two heuristic algorithms that are easy-to-implement, yet achieve performance close to the upper bound. The proposed algorithms can be executed and finished within 1 millisecond. Thus, they can meet the requirement of real-time scheduling. Simulation experiments verify that the proposed algorithms can achieve good proportional fairness among users and enhance system throughput by proper power control.