Browsing by Author "SHIH, ZC"
Now showing 1 - 5 of 5
- Results Per Page
- Sort Options
Item type:Item, A PARALLEL ALGORITHM FOR FINDING CONGRUENT REGIONS(1990-02-01) ;SHIH, ZC ;LEE, RCT ;YANG, SN ;資訊工程學系Department of Computer ScienceItem type:Item, A PHYSICALLY-BASED MODELING OF FLUID(1993) ;SHIH, ZC ;CHUANG, YC ;資訊工程學系Department of Computer ScienceItem type:Item, A SYSTOLIC ALGORITHM FOR EXTRACTING REGIONS FROM A PLANAR GRAPH(1989-08-01) ;SHIH, ZC ;LEE, RCT ;YANG, SN ;資訊工程學系Department of Computer ScienceItem type:Item, FRACTAL PATTERN FOR A BUTTERFLY WING(1995) ;DAI, WK ;CHANG, RC ;SHIH, ZC ;資訊工程學系Department of Computer ScienceThe texture pattern of a butterfly wing is very complicated but beautiful. We propose a new and effective procedural texture generation approach using the traits of iteration behavior to synthesize the texture patterns of a butterfly wing realistically. Based on the traits of the iteration process, the graphical behaviors near and between attractive fixed points can model the pattern of eyelike spots and riverlike bands, respectively. Some realistic wing patterns are presented to show the effectiveness of this method.Item type:Item, SYNTHESIZING FEATHER TEXTURES IN GALLIFORMES(1995-08-28) ;DAI, WK ;SHIH, ZC ;CHANG, RC ;交大名義發表資訊工程學系The texture of feather is one of the most fascinating, complicated, and beautiful texture patterns in nature. In this paper, we propose a new and effective texture generation approach that uses the traits of iteration behavior to synthesize the textures of Galliformes feathers realistically. We also propose an interactive feather modeling approach which provides a close connection between the user's intuition and the resulting branching pattern. In texturing the feather structure, we use an object-space mapping technique. Experimental results are presented to show the effectiveness of our method.