Browsing by Author "Yu, Philip S."
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Item type:Item, A Comprehensive Study on Social Network Mental Disorders Detection via Online Social Media Mining(2018-07-01) ;Shuai, Hong-Han ;Shen, Chih-Ya ;Yang, De-Nian ;Lan, Yi-Feng CarolLee, Wang-ChienThe explosive growth in popularity of social networking leads to the problematic usage. An increasing number of social network mental disorders (SNMDs), such as Cyber-Relationship Addiction, Information Overload, and Net Compulsion, have been recently noted. Symptoms of these mental disorders are usually observed passively today, resulting in delayed clinical intervention. In this paper, we argue that mining online social behavior provides an opportunity to actively identify SNMDs at an early stage. It is challenging to detect SNMDs because the mental status cannot be directly observed from online social activity logs. Our approach, new and innovative to the practice of SNMD detection, does not rely on self-revealing of those mental factors via questionnaires in Psychology. Instead, we propose a machine learning framework, namely, Social Network Mental Disorder Detection (SNMDD), that exploits features extracted from social network data to accurately identify potential cases of SNMDs. We also exploit multi-source learning in SNMDD and propose a new SNMD-based Tensor Model (STM) to improve the accuracy. To increase the scalability of STM, we further improve the efficiency with performance guarantee. Our framework is evaluated via a user study with 3,126 online social network users. We conduct a feature analysis, and also apply SNMDD on large-scale datasets and analyze the characteristics of the three SNMD types. The results manifest that SNMDD is promising for identifying online social network users with potential SNMDs.Item type:Item, A Profile-based Framework for Interaction Prediction(2012) ;Liao, Zhung-Xun ;Peng, Wen-Chih ;Yu, Philip S. ;資訊工程學系Department of Computer ScienceIn this paper, we generalize the link prediction problem to an interaction prediction problem. Compared with links in social networks, interactions can occur several times repeatedly. Based on the observation, we formulate an event-triggered interaction prediction problem. For example, we may want to know when a user connects to a website (e.g. Facebook), who will also connect to the website. We propose a Profile-based Interaction Prediction Framework (PIPF) which can solve the event-triggered interaction prediction problem efficiently and effectively. In PIPF, we first transform the interaction log into a Sliding-window Evolving Graph (SEG) to reduce the data volume and incrementally update SEG as interaction log grows. Then, we build profiles designed to present users' behavior by extracting the static and surprising features from SEG. The static (respectively, surprising) feature reflects the regularity of users' behavior (respectively, the temporal behavior). When an event occurs, we compute the similarity between the event and each candidate link. We propose two similarity functions for static and surprising features and an automatic selection strategy to control the influence of the two features. We use a real dataset that records Internet connections to evaluate the scalability, efficiency, and effectiveness of PIPF. The experimental results show that PIPF is far more scalable and efficient than the previous methods to perform real-time prediction.Item type:Item, Distant-Time Location Prediction in Low-Sampling-Rate Trajectories(2013) ;Chiang, Meng-Fen ;Zhu, Wen-Yuan ;Peng, Wen-Chih ;Yu, Philip S.資訊工程學系With the growth of location-based services and social services, low-sampling-rate trajectories from check-in data or photos with geo-tag information becomes ubiquitous. In general, most detailed moving information in low-sampling-rate trajectories are lost. Prior works have elaborated on distant-time location prediction in high-sampling-rate trajectories. However, existing prediction models are pattern-based and thus not applicable due to the sparsity of data points in low-sampling-rate trajectories. For example, it becomes difficult to derive trajectory patterns, let alone utilizing trajectory patterns for distant-time location prediction. In this paper, given a query time, the current location and time, we aim to predict the location of an object at the query time. To address the sparsity in low-sampling-rate trajectories, we develop a Reachability-based prediction model on Time-constrained Mobility Graph (abbreviated as RTMG) to predict locations for distant-time queries. Specifically, we design an adaptive temporal exploration approach to extract effective supporting trajectories that are temporally close to the query time. These data points are then represented as a Time-constrained user mobility Graph (refers to as TG). In light of TG, we further derive the reachability probabilities among locations in TG. Thus, a location with maximum reachability from the current location among all possible locations in supporting trajectories is considered as the prediction result. To efficiently process queries, we proposed an index structure SOIT to organize location records for on-line query processing. We conduct extensive experiments on real low-sampling-rate datasets and demonstrate the effectiveness and efficiency of RTMG.Item type:Item, Efficient Algorithms for Mining Top-K High Utility Itemsets(2016-01-01) ;Tseng, Vincent S. ;Wu, Cheng-Wei ;Fournier-Viger, Philippe ;Yu, Philip S.資訊工程學系High utility itemsets (HUIs) mining is an emerging topic in data mining, which refers to discovering all itemsets having a utility meeting a user-specified minimum utility threshold min_util. However, setting min_util appropriately is a difficult problem for users. Generally speaking, finding an appropriate minimum utility threshold by trial and error is a tedious process for users. If min_util is set too low, too many HUIs will be generated, which may cause the mining process to be very inefficient. On the other hand, if min_util is set too high, it is likely that no HUIs will be found. In this paper, we address the above issues by proposing a new framework for top-k high utility itemset mining, where k is the desired number of HUIs to be mined. Two types of efficient algorithms named TKU (mining Top-K Utility itemsets) and TKO (mining Top-K utility itemsets in One phase) are proposed for mining such itemsets without the need to set min_util. We provide a structural comparison of the two algorithms with discussions on their advantages and limitations. Empirical evaluations on both real and synthetic datasets show that the performance of the proposed algorithms is close to that of the optimal case of state-of-the-art utility mining algorithms.Item type:Item, Exploring latent browsing graph for question answering recommendation(2012-09-01) ;Chiang, Meng-Fen ;Peng, Wen-Chih ;Yu, Philip S. ;交大名義發表National Chiao Tung University"In this paper, we develop a framework of Question Answering Pages (referred to as QA pages) recommendation. Our proposed framework consists of the two modules: the off-line module to determine the importance of QA pages and the on-line module for on-line QA page recommendation. In the off-line module, we claim that the importance of QA pages could be discovered from user click streams. If the QA pages are of higher importance, many users will click and spend their time on these QA pages. Moreover, the relevant relationships among QA pages are captured by the browsing behavior on these QA pages. As such, we exploit user click streams to model the browsing behavior among QA pages as QA browsing graph structures. The importance of QA pages is derived from our proposed QA browsing graph structures. However, we observe that the QA browsing graph is sparse and that most of the QA pages do not link to other QA pages. This is referred to as a sparsity problem. To overcome this problem, we utilize the latent browsing relations among QA pages to build a QA Latent Browsing Graph. In light of QA latent browsing graph, the importance score of QA pages (referred to as Latent Browsing Rank) and the relevance score of QA pages (referred to as Latent Browsing Recommendation Rank) are proposed. These scores demonstrate the use of a QA latent browsing graph not only to determine the importance of QA pages but also to recommend QA pages. We conducted extensive empirical experiments on Yahoo! Asia Knowledge Plus to evaluate our proposed framework."Item type:Item, Inferring Distant-Time Location in Low-Sampling-Rate Trajectories(2013-01-01) ;Chiang, Meng-Fen ;Lin, Yung-Hsiang ;Peng, Wen-Chih ;Yu, Philip S.資訊工程學系With the growth of location-based services and social services, low sampling-rate trajectories from check-in data or photos with geotag information becomes ubiquitous. In general, most detailed moving information in low-sampling-rate trajectories are lost. Prior works have elaborated on distant-time location prediction in highsampling-rate trajectories. However, existing prediction models are pattern-based and thus not applicable due to the sparsity of data points in low-sampling-rate trajectories. To address the sparsity in low-sampling-rate trajectories, we develop a Reachability-based prediction model on Time-constrained Mobility Graph (RTMG) to predict locations for distant-time queries. Specifically, we design an adaptive temporal exploration approach to extract effective supporting trajectories that are temporally close to the query time. Based on'the supporting trajectories, a Time-constrained mobility Graph (TG) is constructed to capture mobility information at the given query time. In light of TG, we further derive the reachability probabilities among locations in TG. Thus, a location with maximum reachability from the current location among all possi ble locations in supporting trajectories is considered as the prediction result. To efficiently process queries, we proposed the index structure Sorted Interval-Tree (SOIT) to organize location records. Extensive experiments with real data demonstrated the effectiveness and efficiency of RTMG. First, RTMG with adapthie temporal exploration significantly outperforms the existing pattern-based prediction model HPM [2] over varying data sparsity in terms of higher accuracy and higher coverage. Also, the proposed index structure SOIT can efficiently speedup RTMG in large-scale trajectory dataset. In the future, we could extend RTMG by considering more factors (e.g., staying durations in locations, application usages in smart phones) to further improve the prediction accuracy.Item type:Item, Mining Mobility Evolution from Check-in Datasets(2014-01-01) ;Chiang, Meng-Fen ;Chen, Chien-Cheng ;Peng, Wen-Chih ;Yu, Philip S.交大名義發表The advances in location-acquisition and smart phone technologies have led to a myriad of location-based social media. Therefore, analyzing the increasing amount of spatio-temporal data emerges as an important topic. Most studies on geographic data mining focus on exploring static mobility patterns. As the amount of incoming data streams increases, revealing the temporal aspect of user mobility patterns is worth investigating. This paper targets on mining user mobility patterns over time (referred to as mobility evolution) from streams of check-in records. Intuitively, at each time slot, a mobility pattern indicates spatial regions where users stay. Therefore, given a set of time slots, mobility evolution refers a sequence of spatial regions at each time slot. Note that nearby time slots may have similar spatial region distribution. Thus, given check-in datasets, we use the idea of data compression to obtain a sequence of representative segments, where each representative segment captures spatial region distribution at the corresponding time interval. To measure the quality of a segmentation result, we propose a representation cost function based on the Minimum Description Length (MDL) principle. In addition, because deriving the sequence of segments incurs expensive computational cost, we propose a family of greedy algorithms for segmentation to serve diverse requirements: efficient compression, informative compression, and cost-effective compression. Besides, to handle the massive amount of incoming check-in data, we also propose an incremental compression approach to incrementally update the mobility evolution. We conduct experiments on Foursquare datasets to demonstrate both the effectiveness and efficiency of our proposed algorithms.Item type:Item, Newsfeed Filtering and Dissemination for Behavioral Therapy on Social Network Addictions(2018-01-01) ;Shuai, Hong-Han ;Lien, Yen-Chieh ;Yang, De-Nian ;Lan, Yi-FengLee, Wang-ChienWhile the popularity of online social network (OSN) apps continues to grow, little attention has been drawn to the increasing cases of Social Network Addictions (SNAs). In this paper, we argue that by mining OSN data in support of online intervention treatment, data scientists may assist mental healthcare professionals to alleviate the symptoms of users with SNA in early stages. Our idea, based on behavioral therapy, is to incrementally substitute highly addictive newsfeeds with safer, less addictive, and more supportive newsfeeds. To realize this idea, we propose a novel framework, called Newsfeed Substituting and Supporting System (N3S), for newsfeed filtering and dissemination in support of SNA interventions. New research challenges arise in 1) measuring the addictive degree of a newsfeed to an SNA patient, and 2) properly substituting addictive newsfeeds with safe ones based on psychological theories. To address these issues, we first propose the Additive Degree Model (ADM) to measure the addictive degrees of newsfeeds to different users. We then formulate a new optimization problem aiming to maximize the efficacy of behavioral therapy without sacrificing user preferences. Accordingly, we design a randomized algorithm with a theoretical bound. A user study with 716 Facebook users and 11 mental healthcare professionals around the world manifests that the addictive scores can be reduced by more than 30%. Moreover, experiments show that the correlation between the SNA scores and the addictive degrees quantified by the proposed model is much greater than that of state-of-the-art preference based models.Item type:Item, On the Feature Discovery for App Usage Prediction in Smartphones(2013) ;Liao, Zhung-Xun ;Li, Shou-Chung ;Peng, Wen-Chih ;Yu, Philip S.Liu, Te-ChuanWith the increasing number of mobile Apps developed, they are now closely integrated into daily life. In this paper, we develop a framework to predict mobile Apps that are most likely to be used regarding the current device status of a smartphone. Such an Apps usage prediction framework is a crucial prerequisite for fast App launching, intelligent user experience, and power management of smartphones. By analyzing real App usage log data, we discover two kinds of features: The Explicit Feature (EF) from sensing readings of built-in sensors, and the Implicit Feature (IF) from App usage relations. The IF feature is derived by constructing the proposed App Usage Graph (abbreviated as AUG) that models App usage transitions. In light of AUG, we are able to discover usage relations among Apps. Since users may have different usage behaviors on their smartphones, we further propose one personalized feature selection algorithm. We explore minimum description length (MDL) from the training data and select those features which need less length to describe the training data. The personalized feature selection can successfully reduce the log size and the prediction time. Finally, we adopt the kNN classification model to predict Apps usage. Note that through the features selected by the proposed personalized feature selection algorithm, we only need to keep these features, which in turn reduces the prediction time and avoids the curse of dimensionality when using the kNN classifier. The results based on a real dataset demonstrate the effectiveness of the proposed framework and show the predictive capability for App usage prediction.Item type:Item, Social-Aware VR Configuration Recommendation via Multi-Feedback Coupled Tensor Factorization(2019-01-01) ;Lai, Hsu-Chao ;Shuai, Hong-Han ;Yang, De-Nian ;Huang, Jiun-LongLee, Wang-ChienRecent technological advent in virtual reality (VR) has attracted a lot of attention to the VR shopping, which thus far is designed for a single user. In this paper, we envision the scenario of VR group shopping, where VR supports: 1) flexible display of items to address diverse personal preferences, and 2) convenient view switching between personal and group views to foster social interactions. We formulate the Multiview-Enabled Configuration Recommendation (MECR) problem to rank a set of displayed items for a VR shopping user. We design the Multiview-Enabled Configuration Ranking System (MEIRS) that first extracts discriminative features based on Marketing theories and then introduces a new coupled tensor factorization model to learn the representation of users, Multi-View Display (MVD) configurations, and multiple feedback with content features. Experimental results manifest that the proposed approach outperforms personalized recommendations and group recommendations by at least 30.8% in large-scale datasets and 63.3% in the user study in terms of hit ratio and mean average precision.