Full metadata record
DC FieldValueLanguage
dc.contributor.author林韋錦en_US
dc.contributor.authorWei-Jin Linen_US
dc.contributor.author施仁忠en_US
dc.contributor.authorZen-Chung Shihen_US
dc.date.accessioned2014-12-12T02:03:54Z-
dc.date.available2014-12-12T02:03:54Z-
dc.date.issued2003en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT009123506en_US
dc.identifier.urihttp://hdl.handle.net/11536/52580-
dc.description.abstract在中國水墨畫中,除了使用墨與水調和出各種不同濃淡的墨色之外,色彩也扮演了一個很重要的角色。要描繪一幅景物時,除了用墨色表現出明暗對比之外,若加入了物體本身的色彩,更可以顯現出物體的本質,進而提升整幅畫的生命力。在本篇論文中,利用真實的物理理論來模擬水與墨/顏料在畫紙上的流動,接著在色彩的表現上,利用Kubelka-Munk的理論,考慮顏料與畫紙之間光線的折射與反射來表現出擬真的顏色,同時使用tablet pen作為輸入裝置,建立了一個可供使用者以各種顏色描繪一幅中國水墨畫的互動式系統。zh_TW
dc.description.abstractWater and ink are two important elements in Chinese Ink Painting. By mixing water and ink, we can get different concentrations to show the contrast of an object. To make a painting more vivid, we can also apply the third element, color, to display the nature of an object. In this thesis, we simulate the ink diffusion effects based on observations and analysis of the physical phenomenon, such as the flows of water and ink/pigment on paper. Then we display realistic colors by taking the light reflection and transmission between pigments and paper, namely the Kubelka-Munk theory [15], into consideration. We also use tablet pen as an input device to create an interactive painting system for users to draw a Chinese Ink Painting with color pigments.en_US
dc.language.isoen_USen_US
dc.subject中國水墨畫zh_TW
dc.subject電腦圖學zh_TW
dc.subjectChinese Ink Paintingen_US
dc.subjectComputer Graphicsen_US
dc.title具有以物理模式為基礎色彩渲染效果的電腦合成中國水墨畫之研究zh_TW
dc.titleComputer-Generated Chinese Painting with Physically-Based Ink and Color Diffusionen_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
Appears in Collections:Thesis


Files in This Item:

  1. 350601.pdf

If it is a zip file, please download the file and unzip it, then open index.html in a browser to view the full text content.