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dc.contributor.authorWien, Mathiasen_US
dc.contributor.authorBoyce, Jill M.en_US
dc.contributor.authorStockhammer, Thomasen_US
dc.contributor.authorPeng, Wen-Hsiaoen_US
dc.date.accessioned2019-04-02T05:59:01Z-
dc.date.available2019-04-02T05:59:01Z-
dc.date.issued2019-03-01en_US
dc.identifier.issn2156-3357en_US
dc.identifier.urihttp://dx.doi.org/10.1109/JETCAS.2019.2898948en_US
dc.identifier.urihttp://hdl.handle.net/11536/149022-
dc.description.abstractBased on increasing availability of capture and display devices dedicated to immersive media, coding, and transmission of these media has recently become a highest-priority subject of standardization. Different levels of immersiveness are defined with respect to an increasing degree of freedom in terms of movements of the observer within the immersive media scene. The level ranges from three degrees of freedom allowing the user to look around in all directions from a fixed point of view to six degrees of freedom, where the user can freely alter the viewpoint within the immersive media scene. The moving pictures experts group (MPEG) of ISO/IEC is developing a standards suite on "Coded Representation of Immersive Media," called MPEG-I, to provide technical solutions for building blocks of the media transmission chain, ranging from architecture, systems tools, coding of video and audio signals, to point clouds and timed text. In this paper, an overview on recent and ongoing standardization efforts in this area is presented. While some specifications, such as high efficiency video coding or version 1 of the omnidirectional media format, are already available, other activities are under development or in the exploration phase. This paper addresses the status of these efforts with a focus on video signals, indicates the development timelines, summarizes the main technical details, and provides pointers to further points of reference.en_US
dc.language.isoen_USen_US
dc.subjectJoint video experts teamen_US
dc.subjectMPEGen_US
dc.subjectomnidirectional videoen_US
dc.subjectstandardizationen_US
dc.subjectversatile video codingen_US
dc.titleStandardization Status of Immersive Video Codingen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/JETCAS.2019.2898948en_US
dc.identifier.journalIEEE JOURNAL ON EMERGING AND SELECTED TOPICS IN CIRCUITS AND SYSTEMSen_US
dc.citation.volume9en_US
dc.citation.spage5en_US
dc.citation.epage17en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000461252100002en_US
dc.citation.woscount0en_US
Appears in Collections:Articles