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Interactive and flexible motion transition

dc.citation.epage558en_US
dc.citation.issue4-5en_US
dc.citation.spage549en_US
dc.citation.volume18en_US
dc.contributor.authorPeng, Jen-Yuen_US
dc.contributor.authorLin, I-Chenen_US
dc.contributor.authorChao, Jui-Hsiangen_US
dc.contributor.authorChen, Yan-Juen_US
dc.contributor.authorJuang, Gwo-Haoen_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.date.accessioned2014-12-08T15:05:39Z
dc.date.available2014-12-08T15:05:39Z
dc.date.issued2007-09-01en_US
dc.description.abstractIn this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired action can be not only recorded or pre-computed motion, but also parametric synthesized one to attain the precise control of avatars. Moreover, a user can change their commands any time to switch to another action according to the instant response of opponents infighting. The quality transition motions between consecutive actions are rapidly synthesized through traversing a simple graph structure which represents the transition relationships between different poses. The graph is constructed according to clustering on frames in a corpus of motion capture data. With the pre-computation of path finding, our approach can also be applied to real-time applications. Besides, this pre-computed graph structure can be used to transit those motions not included in the database. Furthermore, our approach is automatic without any human intervention. The final results demonstrate the potential of our algorithm. Copyright (c) 2007 John Wiley & Sons, Ltd.en_US
dc.identifier.doi10.1002/cav.208en_US
dc.identifier.issn1546-4261en_US
dc.identifier.journalCOMPUTER ANIMATION AND VIRTUAL WORLDSen_US
dc.identifier.urihttp://dx.doi.org/10.1002/cav.208en_US
dc.identifier.urihttps://ir.lib.nycu.edu.tw/handle/11536/4185
dc.identifier.wosnumberWOS:000250211000033
dc.language.isoen_USen_US
dc.subjectmotion synthesisen_US
dc.subjectmotion captureen_US
dc.subjecttransitionen_US
dc.titleInteractive and flexible motion transitionen_US
dc.typeArticle; Proceedings Paperen_US

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