标题: 触觉在概念模型中的几个现象
Some Phenomena of Tactile Sensation in Study Models
作者: 张□亭
Chuang-Ting Chang
刘育东
Yu-Tung Liu
建筑研究所
关键字: 设计过程;概念模型;触觉;可触碰的;触感;数位媒材;实体模型建构;虚拟模型建构;电脑辅助构想发展;电脑辅助设计;design process;study models;tactile sensation;haptic;sense of touch;digital media;physical modeling;virtual 3D modeling;computer aided concept development;computer aided design
公开日期: 2004
摘要: 触觉,可以辅助人类传达情感,这样的知觉机制能让人觉察到实质感,因此,藉由真实感的回应知道自己正在触碰某物或者是某人(Hinckley et al., 1999)。有时人类亦配合双手,犹如沟通的工具般,结合动作或手势去衍生更多的想法(Bolt & Herranz, 1992; Sturman & Zeltzer 1993)。在传统设计过程中,设计者习惯以制作概念模型的方式去转换对于空间的想像与创造力,进而发展设计构想;如今,当数位媒材与工具逐渐融入于设计过程中的时,设计者需配合调整自己的设计习惯,其中最大的差异即在于‘触觉’。但是,回顾过去,除仅有鲜少研究强调出触觉在设计过程中所扮演的重要性外,由于设计者触觉介面的的转变也产生一些适应性的课题(Schkolne et al., 2001; Wesche & Seidel, 2001; Igarashi et al., 1999),然而至今探讨相关于设计中的触觉研究仍有不足之处。因此,有鉴于前述,本研究目的即欲试图找出“触觉”在发展概念模型的设计过程中所产生的现象,以期将来能更有效率地辅助数位媒材工具发展,创造出发展设计的平台。本研究方法与步骤分为两步骤来探讨。第一,认知实验:请受测者以三种设计媒材进行三个实验,利用口语分析方法(Protocol Analysis)中的放声思考法(think-aloud),试图了解设计者利用操作概念模型发展构想的触觉经验。第二,编码与分析:本研究从“生理”与“认知心理”两个层面出发,将实验内容以三组编码方式编码与分析后提出所获得的分析结果。最后,提出四点触觉在发展概念模型中的现象与几点研究贡献,其研究内容详细叙述于论文中。
The senses of “Touch” bring people the feeling of reality, and human beings can always naturally sense the tactile impression (Hinckley et al. 1999). Hence we touch things and our sense tells us that our hands are touching something (Bolt & Herranz, 1992; Sturman & Zeltzer 1993). The Study models play a key role in transferring our spatial imagination and various possibilities in design process. However, Comparing the tools between traditional and new digital media in the design process, the most difference is the sense of touch. While designers get used to facilitate new media and create study models in the early stage of design process, it still attributes some deficiencies (Schkolne et al., 2001; Weshe & Seidel, 2001; Igarashi et al., 1999). In addition, although many researchers proposed systems or theories that evolved with haptic elements, but no one has assessed the functions of touch. Hence, I suppose to understand the tactile experience in concept generation stage of design process first. The objective of this paper focuses on the sense of touch to elucidate the tactile sensation of study models, which have ignored by the past in design process.Two steps are consisted by cognitive approach (Protocol analysis). Firstly, subjects are asked to use three kinds of media finishing cognitive experiments. Secondly, based on two directions of Physiology and Cognitive Psychology, the data was analyzed by three coding schemes. Afterward, four phenomena of tactile sensation in study models will be discussed in details and some useful suggestions given for future study.
URI: http://140.113.39.130/cdrfb3/record/nctu/#GT009247508
http://hdl.handle.net/11536/77438
显示于类别:Thesis


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