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收集所有交通大學研究人員與學生個人或團體所發表之各項學術著作,涵蓋期刊論文、教師專書、學位論文等項。;;Collections of Publications of NCTU Researchers and Students Like Journal Papers and Thesis.

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  • Item type:Item,
    2D Histogram-based player localization in broadcast volleyball videos
    (2016-06)
    Hsu, Chun-Chieh
    ;
    Chen, Hua-Tsung
    ;
    Chou, Chien-Li
    ;
    Lee, Suh-Yin
    ;
    資訊工程學系
    Player location is one of the most informative cues for obtaining tactics arrangement and collecting descriptive game statistics. However, state-of-the-art supervised learning-based methods for player localization require a large amount of labeled training data. Hence, the development of automatic systems for player localization becomes indispensable. Volleyball games reach a huge audience base and contain a variety of tactical strategies, necessitating the implementation of systems for inferring tactics and analyzing formations automatically. Therefore, a novel 2D histogram-based player localization method capable of locating players with occlusions is developed and presented in this paper. The proposed system is able to automatically detect the court lines for camera calibration, extract players by calculating both x and y histograms of extracted player masks, and visualize the team formations on real-world court model. The experiments on broadcast volleyball videos demonstrate efficient and effective results against a traditional object segmentation method (connected component analysis) and a supervised learning approach utilizing histogram of oriented gradient features.
  • Item type:Item,
    Recognizing tactic patterns in broadcast basketball video using player trajectory
    (2012-08-01)
    Chen, Hua-Tsung
    ;
    Chou, Chien-Li
    ;
    Fu, Tsung-Sheng
    ;
    Lee, Suh-Yin
    ;
    Lin, Bao-Shuh P.
    "The explosive growth of the sports fandom inspires much research on manifold sports video analyses and applications. The audience, sports fans, and even professionals require more than traditional highlight extraction or semantic summarization. Computer-assisted sports tactic analysis is inevitably in urging demand. Recognizing tactic patterns in broadcast basketball video is a challenging task due to its complicated scenes, varied camera motion, frequently occlusions between players, etc. In basketball games, the action screen means that an offensive player perform a blocking move via standing beside or behind a defender for freeing a teammate to shoot, to receive a pass, or to drive in for scoring. In this paper, we propose a screen-strategy recognition system capable of detecting and classifying screen patterns in basketball video. The proposed system automatically detects the court lines for camera calibration, tracks players, and discriminates the offensive/defensive team. Player trajectories are calibrated to the real-world court model for screen pattern recognition. Our experiments on broadcast basketball videos show promising results. Furthermore, the extracted player trajectories and the recognized screen patterns visualized on a court model indeed assist the coach/players or the fans in comprehending the tactics executed in basketball games informatively and efficiently. (C) 2012 Elsevier Inc. All rights reserved."
  • Item type:Item,
    Ball tracking and 3D trajectory approximation with applications to tactics analysis from single-camera volleyball sequences
    (2012-10-01)
    Chen, Hua-Tsung
    ;
    Tsai, Wen-Jiin
    ;
    Lee, Suh-Yin
    ;
    Yu, Jen-Yu
    ;
    資訊工程學系
    Providing computer-assisted tactics analysis in sports is a growing trend. This paper presents an automatic system for ball tracking and 3D trajectory approximation from single-camera volleyball sequences as well as demonstrates several applications to tactics analysis. Ball tracking in volleyball video has great complexity due to the high density of players on the court and the complicated overlapping of ball-player. The 2D-to-3D inference is intrinsically challenging due to the loss of 3D information in projection to 2D frames. To overcome these challenges, we propose a two-phase ball tracking algorithm in which we first detect ball candidates for each frame, and then use them to compute the ball trajectories. With the aid of camera calibration, we involve physical characteristics of ball motion to approximate the 3D ball trajectory from the 2D trajectory. The visualization of 3D trajectory and the applications to trajectory-based tactics analysis not only assist the coaches and players in game study but also make game watching a whole new experience. The experiments on international volleyball games show encouraging results. We believe that the proposed framework can be extended and applied to various kinds of sports games.
  • Item type:Item,
    Physics-based ball tracking and 3D trajectory reconstruction with applications to shooting location estimation in basketball video
    (2009-04-01)
    Chen, Hua-Tsung
    ;
    Tien, Ming-Chun
    ;
    Chen, Yi-Wen
    ;
    Tsai, Wen-Jiin
    ;
    Lee, Suh-Yin
    The demand for computer-assisted game study in sports is growing dramatically. This paper presents a practical video analysis system to facilitate semantic content understanding. A physics-based algorithm is designed for ball tracking and 3D trajectory reconstruction in basketball videos and shooting location statistics can be obtained. The 2D-to-3D inference is intrinsically a challenging problem due to the loss of 3D information in projection to 2D frames. One significant contribution of the proposed system lies in the integrated scheme incorporating domain knowledge and physical characteristics of ball motion into object tracking to overcome the problem of 2D-to-3D inference. With the 2D trajectory extracted and the camera parameters calibrated, physical characteristics of ball motion are involved to reconstruct the 3D trajectories and estimate the shooting locations. Our experiments on broadcast basketball videos show promising results. We believe the proposed system will greatly assist intelligence collection and statistics analysis in basketball games. (C) 2008 Elsevier Inc. All rights reserved.