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dc.contributor.authorLiao, Hsiu-Yuen_US
dc.contributor.authorChen, Kuan-Yuen_US
dc.contributor.authorLiu, Duen-Renen_US
dc.date.accessioned2015-07-21T08:28:27Z-
dc.date.available2015-07-21T08:28:27Z-
dc.date.issued2015-01-01en_US
dc.identifier.issn0167-9236en_US
dc.identifier.urihttp://dx.doi.org/10.1016/j.dss.2014.11.005en_US
dc.identifier.urihttp://hdl.handle.net/11536/124388-
dc.description.abstractVirtual worlds (VWs) are becoming effective interactive platforms in the fields of education, social sciences and humanities. Computing similarity among users is a technique commonly used to make friend recommendations in social networks. However, user communities in virtual worlds tenet have fewer real world linkages and more entertainment-related goals than those in social networks. The above characteristics result in an ineffective modality with respect to applying existing friend recommendation methods in virtual worlds. This study develops a virtual friend recommendation approach based on user similarity and contact strengths in virtual worlds. In the proposed approach, users\' contact activities in virtual worlds are characterized into dynamic features and contact types to derive their contact strengths in communication-based, social-based, transaction-based, quest-based and relationship-based contact types. Classification approaches were developed to predict friend relationships based on user similarity and contact strengths among users. A novel friend recommendation approach is further developed herein to recommend friends as regards certain virtual worlds based on friend-classifiers. The evaluation uses mass data collected from an online virtual world in Taiwan, and validates the effectiveness of the proposed methodology. The experiment results show that the friend classifier that takes into account user similarity and contact strengths can elicit stronger prediction performance than the friend-classifier that considers only user similarity. Moreover, the proposed friend recommendation method outperforms the traditional friend of friend (FOF) method of friend recommendation in virtual worlds. (C) 2014 Elsevier B.V. All rights reserved.en_US
dc.language.isoen_USen_US
dc.subjectVirtual worldsen_US
dc.subjectFriend recommendationen_US
dc.subjectSupport vector machineen_US
dc.subjectSocial networksen_US
dc.titleVirtual friend recommendations in virtual worldsen_US
dc.typeArticleen_US
dc.identifier.doi10.1016/j.dss.2014.11.005en_US
dc.identifier.journalDECISION SUPPORT SYSTEMSen_US
dc.citation.volume69en_US
dc.citation.spage59en_US
dc.citation.epage69en_US
dc.contributor.department資訊管理與財務金融系 註:原資管所+財金所zh_TW
dc.contributor.departmentDepartment of Information Management and Financeen_US
dc.identifier.wosnumberWOS:000349579100006en_US
dc.citation.woscount0en_US
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