標題: | Hybrid-based snow simulation and snow rendering with shell textures |
作者: | Wong, Sai-Keung Fu, I-Ting 交大名義發表 資訊工程學系 National Chiao Tung University Department of Computer Science |
關鍵字: | snow rendering;snow simulation;hybrid structure;mass-spring system;grid |
公開日期: | 1-May-2014 |
摘要: | In this study, we develop a system for interactive snow simulation and rendering. Snow is modeled as a hybrid structure that handles movable snow and static snow separately. We develop a simple approach to convert between these two types of snow. Movable snow is represented by a set of particles, whereas static snow is modeled as grid cells. For a piece of movable snow (e.g., snowflake), the particles are connected using springs. Thus, we can model snow as a type of brittle material, such as a snow pile split into chunks of smaller snow pieces after a collision. To render the snow, we adopt a shell structure that has a series of concentric, semitransparent, textured shells. We applied our system to several examples, with the rendered snow appearing similar to real snow. Copyright (c) 2015John Wiley & Sons, Ltd. |
URI: | http://dx.doi.org/10.1002/cav.1644 http://hdl.handle.net/11536/124743 |
ISSN: | 1546-4261 |
DOI: | 10.1002/cav.1644 |
期刊: | COMPUTER ANIMATION AND VIRTUAL WORLDS |
Volume: | 26 |
Issue: | 3-4 |
起始頁: | 413 |
結束頁: | 421 |
Appears in Collections: | Articles |