完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Lin, Chin-Teng | en_US |
dc.contributor.author | Wu, Shang-Lin | en_US |
dc.contributor.author | Jiang, Wei-Ling | en_US |
dc.contributor.author | Liang, Jyun-Wei | en_US |
dc.contributor.author | Chen, Shi-An | en_US |
dc.date.accessioned | 2015-07-21T08:30:51Z | - |
dc.date.available | 2015-07-21T08:30:51Z | - |
dc.date.issued | 2013-01-01 | en_US |
dc.identifier.isbn | 978-1-4799-0434-1 | en_US |
dc.identifier.issn | en_US | |
dc.identifier.uri | http://hdl.handle.net/11536/125124 | - |
dc.description.abstract | Gaming control becomes popular based on the development of human-computer interface (HCI). Among many kinds of physiological signals, Electrooculography (EOG) signal is more stable which can be used to control HCI systems based on eye movement detection and signal processing methods. However, there are currently no effective multi-directional classification methods for monitoring eye movements. In addition, many EOG-based HCI systems have been developed with traditional wet electrodes. Those traditional electrodes require conductive gel and skin preparation on some users. Here, we describe a signal processing method used in a wireless EOG-based HCI system with dry electrodes for detecting eye movements to have 9 options. This system includes wireless EOG signal acquisition device, dry electrodes and an EOG signal processing algorithm. The EOG signal processing algorithm is based on 9 options of eye movement and blink signals. The results demonstrated an application of baseball game control using the proposed wireless HCI system. This system provides an effective and convenient method for eye movement detection. | en_US |
dc.language.iso | en_US | en_US |
dc.subject | Eye movement detection | en_US |
dc.subject | Signal processing methods | en_US |
dc.subject | Electrooculography (EOG) | en_US |
dc.subject | Human-computer interface (HCI) | en_US |
dc.subject | Dry electrode | en_US |
dc.title | A Wireless Electrooculography-based Human-Computer Interface for Baseball Game | en_US |
dc.type | Proceedings Paper | en_US |
dc.identifier.journal | 2013 9TH INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATIONS AND SIGNAL PROCESSING (ICICS) | en_US |
dc.contributor.department | 影像與生醫光電研究所 | zh_TW |
dc.contributor.department | 電控工程研究所 | zh_TW |
dc.contributor.department | 腦科學研究中心 | zh_TW |
dc.contributor.department | Institute of Imaging and Biomedical Photonics | en_US |
dc.contributor.department | Institute of Electrical and Control Engineering | en_US |
dc.contributor.department | Brain Research Center | en_US |
dc.identifier.wosnumber | WOS:000353339000113 | en_US |
dc.citation.woscount | 0 | en_US |
顯示於類別: | 會議論文 |