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dc.contributor.authorLee, Tzu-Chinen_US
dc.contributor.authorChien, Chun-Liangen_US
dc.contributor.authorHang, Hsueh-Mingen_US
dc.date.accessioned2017-04-21T06:50:16Z-
dc.date.available2017-04-21T06:50:16Z-
dc.date.issued2016en_US
dc.identifier.isbn978-1-5090-3313-3en_US
dc.identifier.issn2161-2021en_US
dc.identifier.urihttp://hdl.handle.net/11536/134323-
dc.description.abstractA 3D virtual view synthesis system is to generate a virtual view at an arbitrary viewpoint from the texture and depth information of multiple reference views. There are several technical challenges in producing a high-quality synthesized view such as warping, blending, ghost artifact reduction and hole filling. Four tools ( techniques) have been proposed in this paper to solve these problems. They are unreliable region extraction, fast backward warping, adaptive blending, and hole filling by using the constructed background models. Other techniques such as disocclusion detection, bicubic interpolation, and background model construction are also employed in the proposed algorithm. All above techniques have been designed and tested on the MPEG test sequences. Experimental results show that high-quality virtual views are generated with fewer artifacts.en_US
dc.language.isoen_USen_US
dc.subjectVirtual view synthesisen_US
dc.subjectbackward warpingen_US
dc.subjectdisocclusionen_US
dc.subjectbackgrounden_US
dc.subjecthole fillingen_US
dc.subjectFTVen_US
dc.subject3DTVen_US
dc.subjectDIBRen_US
dc.titleVIRTUAL VIEW SYNTHESIS QUALITY REFINEMENTen_US
dc.typeProceedings Paperen_US
dc.identifier.journal2016 3DTV-CONFERENCE: THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO (3DTV-CON)en_US
dc.contributor.department電子工程學系及電子研究所zh_TW
dc.contributor.departmentDepartment of Electronics Engineering and Institute of Electronicsen_US
dc.identifier.wosnumberWOS:000390840500017en_US
dc.citation.woscount0en_US
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