Title: Drugs and the Brain: Learning the impact of methamphetamine abuse on the brain through a virtual brain exhibit in the museum
Authors: Cheng, Meng-Tzu
Annetta, Leonard
Folta, Elizabeth
Holmes, Shawn Y.
教育研究所
Institute of Education
Keywords: Informal education;Museum;Public;Science education;Evaluation;Serious game;Drug use education
Issue Date: 2011
Abstract: Drugs and the Brain: A Serious Game, a prototype museum exhibit, was designed to employ virtual models of the brain into a video game format. It was done to create a fun and engaging way of conveying knowledge and concepts about neuroscience, as well as the impact of methamphetamine abuse on the brain. The purpose of this study is to evaluate this prototype exhibit that promises to educate participants from various age, ethnicity, and gender backgrounds, and to establish a stronger concept of drug abuse prevention among children. A quantitative methodology using the pre- and post-experimental designs was conducted on 175 museum visitors. A series of two-sample paired t-tests and subsequent ANOVAs were performed to examine the difference between pre- and post-tests and to determine if there was a difference in the results in age, gender, ethnicity, and race. Results showed that both the understanding and attitudes of the participants toward the impact of methamphetamine abuse on the brain improved significantly (p < 0.01).
URI: http://hdl.handle.net/11536/14065
http://dx.doi.org/10.1080/09500693.2010.482571
ISSN: 0950-0693
DOI: 10.1080/09500693.2010.482571
Journal: INTERNATIONAL JOURNAL OF SCIENCE EDUCATION
Volume: 33
Issue: 2
Begin Page: 299
End Page: 319
Appears in Collections:Articles


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