Title: | EARLY ADOLESCENT PLAYERS' PLAYFULNESS AND PSYCHOLOGICAL NEEDS IN ONLINE GAMES |
Authors: | Chiang, Yu-Tzu Lin, Sunny S. S. J. 教育研究所 Institute of Education |
Keywords: | playfulness;psychological needs;online games;motivation |
Issue Date: | 2010 |
Abstract: | Early adolescent in-game playfulness (state), playfulness trait rated during the study procedure, and psychological needs fulfilled through online gaming were explored. Taiwan adolescents (N = 132) were recruited to connect to an online game for a certain period of time. Immediately after this gaming procedure, they completed questionnaires of players' momentary playfulness and psychological needs. Online game playfulness trait was mapped onto 2 broad dimensions: self-game focused and cognition-affect driving. In-game playfulness was a more suitable indicator (than playfulness trait) to describe adolescents' immediate experience of playfulness. Adolescents' psychological needs included in-game autonomy, in-game competence, and in-game relatedness, and adolescents' psychological needs predicted in-game playfulness. |
URI: | http://hdl.handle.net/11536/14129 http://dx.doi.org/10.2224/sbp.2010.38.5.627 |
ISSN: | 0301-2212 |
DOI: | 10.2224/sbp.2010.38.5.627 |
Journal: | SOCIAL BEHAVIOR AND PERSONALITY |
Volume: | 38 |
Issue: | 5 |
Begin Page: | 627 |
End Page: | 636 |
Appears in Collections: | Articles |