Title: EARLY ADOLESCENT PLAYERS' PLAYFULNESS AND PSYCHOLOGICAL NEEDS IN ONLINE GAMES
Authors: Chiang, Yu-Tzu
Lin, Sunny S. S. J.
教育研究所
Institute of Education
Keywords: playfulness;psychological needs;online games;motivation
Issue Date: 2010
Abstract: Early adolescent in-game playfulness (state), playfulness trait rated during the study procedure, and psychological needs fulfilled through online gaming were explored. Taiwan adolescents (N = 132) were recruited to connect to an online game for a certain period of time. Immediately after this gaming procedure, they completed questionnaires of players' momentary playfulness and psychological needs. Online game playfulness trait was mapped onto 2 broad dimensions: self-game focused and cognition-affect driving. In-game playfulness was a more suitable indicator (than playfulness trait) to describe adolescents' immediate experience of playfulness. Adolescents' psychological needs included in-game autonomy, in-game competence, and in-game relatedness, and adolescents' psychological needs predicted in-game playfulness.
URI: http://hdl.handle.net/11536/14129
http://dx.doi.org/10.2224/sbp.2010.38.5.627
ISSN: 0301-2212
DOI: 10.2224/sbp.2010.38.5.627
Journal: SOCIAL BEHAVIOR AND PERSONALITY
Volume: 38
Issue: 5
Begin Page: 627
End Page: 636
Appears in Collections:Articles