Title: From virtual worlds to reality: Moderating and mediating mechanisms between online and offline leadership
Authors: Lee, Yi-Hsuan
Hsieh, Ying-Che
Hsiao, Chan
Lin, Chen-Hsiang
交大名義發表
National Chiao Tung University
Keywords: User participation;Virtual community;Interactivity;Computer Games;Structural equation modelling;Human computer interaction (HCI);MMORPG;Online leadership;Offline leadership;Game achievement;Character identification;Social presence theory
Issue Date: 1-Jan-2018
Abstract: Purpose The purpose of this paper is to explore whether online leadership affects offline leadership through a mediation mechanism. Design/methodology/approach Drawing on social presence theory, the authors developed a mediation model of online leadership to offline leadership, and examine the moderating effect of interactivity. Data were collected through an internet questionnaire, with gamers in Taiwan's leading forum as research targets. After receiving 912 valid questionnaires, the authors used SPSS 21 and AMOS 21 to conduct data analysis to test the model. Findings The results show that online leadership will affect offline leadership. Moreover, game achievements and character identification have partial mediated effects in this model. Finally, interactivity has a moderating effect in this model. Practical implications These findings provide insights for future leadership training effectiveness, training guidelines, game design, and selection of references. Originality/value This research extends the current state of knowledge about the paths to transfer online leadership experiences to office situations through direct influence, game achievement, and character identification.
URI: http://dx.doi.org/10.1108/ITP-05-2017-0156
http://hdl.handle.net/11536/144759
ISSN: 0959-3845
DOI: 10.1108/ITP-05-2017-0156
Journal: INFORMATION TECHNOLOGY & PEOPLE
Volume: 31
Begin Page: 557
End Page: 577
Appears in Collections:Articles