完整後設資料紀錄
DC 欄位語言
dc.contributor.authorShan, Yi-Changen_US
dc.contributor.authorWu, I-Chenen_US
dc.contributor.authorLin, Hung-Hsuanen_US
dc.contributor.authorKao, Kuo-Yuanen_US
dc.date.accessioned2018-08-21T05:56:41Z-
dc.date.available2018-08-21T05:56:41Z-
dc.date.issued2010-01-01en_US
dc.identifier.issn2376-6816en_US
dc.identifier.urihttp://dx.doi.org/10.1109/TAAI.2010.73en_US
dc.identifier.urihttp://hdl.handle.net/11536/146520-
dc.description.abstractTriangular Nim, one variant of the game Nim, is a common two-player game in Taiwan and China. In the past, Hsu strongly solved 7 layer Triangular Nim while some of the authors recently strongly solved 8 layer Triangular Nim. The latter required 8 gigabytes in memory and 8878 seconds. Using a retrograde method, this paper strongly solves 9 layer Triangular Nim. In our first version, the program requires four terabytes in memory and takes about 129.21 days aggregately. In our second version, improved by removing some rotated and mirrored positions, the program reduces the memory by a factor of 5.86 and the computation time by a factor of 4.38. Our experiment result also shows that the loss rate is only 5.0%. This is also used to help improve the performance.en_US
dc.language.isoen_USen_US
dc.subjectNimen_US
dc.subjectTriangular Nimen_US
dc.subjectRetrogradeen_US
dc.titleSOLVING 9 LAYER TRIANGULAR NIMen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1109/TAAI.2010.73en_US
dc.identifier.journalINTERNATIONAL CONFERENCE ON TECHNOLOGIES AND APPLICATIONS OF ARTIFICIAL INTELLIGENCE (TAAI 2010)en_US
dc.citation.spage421en_US
dc.citation.epage426en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000399726300063en_US
顯示於類別:會議論文