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dc.contributor.authorHu, Hou-Ningen_US
dc.contributor.authorLin, Yen-Chenen_US
dc.contributor.authorLiu, Ming-Yuen_US
dc.contributor.authorCheng, Hsien-Tzuen_US
dc.contributor.authorChang, Yung-Juen_US
dc.contributor.authorSun, Minen_US
dc.date.accessioned2018-08-21T05:56:58Z-
dc.date.available2018-08-21T05:56:58Z-
dc.date.issued2017-01-01en_US
dc.identifier.issn1063-6919en_US
dc.identifier.urihttp://dx.doi.org/10.1109/CVPR.2017.153en_US
dc.identifier.urihttp://hdl.handle.net/11536/146873-
dc.description.abstractWatching a 360 degrees sports video requires a viewer to continuously select a viewing angle, either through a sequence of mouse clicks or head movements. To relieve the viewer from this "360 piloting" task, we propose "deep 360 pilot" - a deep learning-based agent for piloting through 360 degrees sports videos automatically. At each frame, the agent observes a panoramic image and has the knowledge of previously selected viewing angles. The task of the agent is to shift the current viewing angle (i.e. action) to the next preferred one (i.e., goal). We propose to directly learn an online policy of the agent from data. Specifically, we leverage a state-of-the-art object detector to propose a few candidate objects of interest (yellow boxes in Fig. 1). Then, a recurrent neural network is used to select the main object (green dash boxes in Fig. 1). Given the main object and previously selected viewing angles, our method regresses a shift in viewing angle to move to the next one. We use the policy gradient technique to jointly train our pipeline, by minimizing: (1) a regression loss measuring the distance between the selected and ground truth viewing angles, (2) a smoothness loss encouraging smooth transition in viewing angle, and (3) maximizing an expected reward of focusing on a foreground object. To evaluate our method, we built a new 360-Sports video dataset consisting of five sports domains. We trained domain-specific agents and achieved the best performance on viewing angle selection accuracy and users' preference compared to [53] and other baselines.en_US
dc.language.isoen_USen_US
dc.titleDeep 360 Pilot: Learning a Deep Agent for Piloting through 360 degrees Sports Videosen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1109/CVPR.2017.153en_US
dc.identifier.journal30TH IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2017)en_US
dc.citation.spage1396en_US
dc.citation.epage1405en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000418371401048en_US
Appears in Collections:Conferences Paper