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dc.contributor.authorLi, Du-Hsiuen_US
dc.contributor.authorHang, Hsueh-Mingen_US
dc.contributor.authorLiu, Yu-Lunen_US
dc.date.accessioned2018-08-21T05:56:58Z-
dc.date.available2018-08-21T05:56:58Z-
dc.date.issued2013-01-01en_US
dc.identifier.issn2330-7935en_US
dc.identifier.urihttp://hdl.handle.net/11536/146891-
dc.description.abstractThe virtual view synthesis reference software offered by the MPEG standard committee adopts the forward warping technique in projecting the depth map from the reference view to the target (virtual) view location. Often, this warping process results in many artifacts, holes and cracks, due to quantization errors and occlusion. In this study, we propose a backward warping process to replace the forward warping process, and the artifacts (particularly the ones produced by quantization) are significantly reduced. The subjective quality of the synthesized virtual view images is thus much improved.en_US
dc.language.isoen_USen_US
dc.titleVirtual View Synthesis Using Backward Depth Warping Algorithmen_US
dc.typeProceedings Paperen_US
dc.identifier.journal2013 PICTURE CODING SYMPOSIUM (PCS)en_US
dc.citation.spage205en_US
dc.citation.epage208en_US
dc.contributor.department電子工程學系及電子研究所zh_TW
dc.contributor.departmentDepartment of Electronics Engineering and Institute of Electronicsen_US
dc.identifier.wosnumberWOS:000423996500052en_US
Appears in Collections:Conferences Paper