完整後設資料紀錄
DC 欄位語言
dc.contributor.authorSun, Tsai-Hoen_US
dc.contributor.authorTseng, Yi-Chunen_US
dc.contributor.authorWong, Sai-Keungen_US
dc.contributor.authorChen, Hsuanen_US
dc.contributor.authorTsai, Tsung-Yuen_US
dc.date.accessioned2018-08-21T05:57:08Z-
dc.date.available2018-08-21T05:57:08Z-
dc.date.issued2017-01-01en_US
dc.identifier.issn1945-7871en_US
dc.identifier.urihttp://hdl.handle.net/11536/147101-
dc.description.abstractIn this paper, we present a procedural 2.5D water flow simulation technique to animate pictures. For a given picture, we convert it into a 2.5D structure and then perform water simulation for the 2.5D structure (like a shallow-relief sculpture). The proposed approach is divided into three phases: image processing, water simulation and rendering. First, we extract the objects in the picture and compute their 2.5D structure based on image processing techniques. Second, a procedural based approach is adopted to simulate water flows over the 2.5D structure. Finally, we apply a simple ray tracer to render final images. Experimental results show that the simulated water flows naturally over the 2.5D structure of the pictures at real time rates. We also printed out the 2.5D structures of the virtual objects as 3D models for visual comparison.en_US
dc.language.isoen_USen_US
dc.subjectanimated picturesen_US
dc.subjectprocedural approachen_US
dc.subject2.5D simulationen_US
dc.subjectwater flowen_US
dc.titleANIMATING PICTURES USING PROCEDURAL 2.5D WATER FLOW SIMULATIONen_US
dc.typeProceedings Paperen_US
dc.identifier.journal2017 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO (ICME)en_US
dc.citation.spage1464en_US
dc.citation.epage1469en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000426984300241en_US
顯示於類別:會議論文