Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Lin, Kuen-Wey | en_US |
dc.contributor.author | Lin, Yeh-Sheng | en_US |
dc.contributor.author | Li, Yih-Lang | en_US |
dc.contributor.author | Lin, Rung-Bin | en_US |
dc.date.accessioned | 2019-04-02T06:00:44Z | - |
dc.date.available | 2019-04-02T06:00:44Z | - |
dc.date.issued | 2018-07-01 | en_US |
dc.identifier.issn | 1084-4309 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1145/3177878 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/148726 | - |
dc.description.abstract | Owing to existing intellectual properties, prerouted nets, and power/ground wires, the routing of a system on chip design demands to detour around multilayer obstacles. Traditional approaches for the multilayer obstacle-avoiding rectilinear Steiner tree (ML-OARST) problem are thus nonmaze routing-based approaches for runtime issues, yet they cannot be directly applied to deal with additional constraints such as variant edge weights on a routing layer. In this article, we propose the maze routing-based methodology with bounded exploration and path-assessed retracing to reduce runtime and routing cost for the constrained ML-OARST construction problem. The exploration of maze routing is bounded to reduce the runtime; the costs of connecting pins are computed to select Steiner points in the retracing phase. To further reduce the routing cost, we develop a Steiner point-based ripping-up and rebuilding scheme for altering tree topology. Experimental results on industrial and randomly generated benchmarks demonstrate that the proposed methodology can provide a solution with good quality in terms of routing cost and has a significant speedup compared to traditional maze routing. A commercial tool is also used to show the effectiveness of the proposed methodology. | en_US |
dc.language.iso | en_US | en_US |
dc.subject | Layout | en_US |
dc.subject | physical design | en_US |
dc.subject | routing | en_US |
dc.subject | Steiner tree | en_US |
dc.title | A Maze Routing-Based Methodology With Bounded Exploration and Path-Assessed Retracing for Constrained Multilayer Obstacle-Avoiding Rectilinear Steiner Tree Construction | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1145/3177878 | en_US |
dc.identifier.journal | ACM TRANSACTIONS ON DESIGN AUTOMATION OF ELECTRONIC SYSTEMS | en_US |
dc.citation.volume | 23 | en_US |
dc.contributor.department | 資訊工程學系 | zh_TW |
dc.contributor.department | Department of Computer Science | en_US |
dc.identifier.wosnumber | WOS:000455950300005 | en_US |
dc.citation.woscount | 0 | en_US |
Appears in Collections: | Articles |