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dc.contributor.authorLiu, Kuan-Yuen_US
dc.contributor.authorVolonte, Matiasen_US
dc.contributor.authorHsu, Yu-Chunen_US
dc.contributor.authorBabu, Sabarish V.en_US
dc.contributor.authorWong, Sai-Keungen_US
dc.date.accessioned2019-08-02T02:15:33Z-
dc.date.available2019-08-02T02:15:33Z-
dc.date.issued2019-05-01en_US
dc.identifier.issn1546-4261en_US
dc.identifier.urihttp://dx.doi.org/10.1002/cav.1881en_US
dc.identifier.urihttp://hdl.handle.net/11536/152223-
dc.description.abstractThis paper studies the user collaboration experience with proactive and reactive agents in transporting boxes in virtual environments. Two main characters, the avatar and the agent, are controlled by a user and a controller, respectively. The user and the agent communicate with each other by voice. The agent can be proactive or reactive. The user follows the instruction issued by the proactive agent, whereas the user instructs the reactive agent to perform actions. The goal is to transport boxes to goal positions with orientation constraints. We conducted a user study to analyze the behaviors of participants in several aspects, including task completion time, path length, control experience, and co-presence experience. We report our findings and make suggestions for future development.en_US
dc.language.isoen_USen_US
dc.subjectbox manipulationen_US
dc.subjectproactive agenten_US
dc.subjectreactive agenten_US
dc.subjectuser studyen_US
dc.subjectvirtual realityen_US
dc.subjectvoice communicationen_US
dc.titleInteraction with proactive and reactive agents in box manipulation tasks in virtual environmentsen_US
dc.typeArticleen_US
dc.identifier.doi10.1002/cav.1881en_US
dc.identifier.journalCOMPUTER ANIMATION AND VIRTUAL WORLDSen_US
dc.citation.volume30en_US
dc.citation.issue3-4en_US
dc.citation.spage0en_US
dc.citation.epage0en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000473082400002en_US
dc.citation.woscount0en_US
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