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dc.contributor.authorLin, Ke-Yuen_US
dc.contributor.authorHang, Hsueh-Mingen_US
dc.date.accessioned2019-08-02T02:24:15Z-
dc.date.available2019-08-02T02:24:15Z-
dc.date.issued2018-01-01en_US
dc.identifier.isbn978-9-8814-7685-2en_US
dc.identifier.issn2309-9402en_US
dc.identifier.urihttp://hdl.handle.net/11536/152428-
dc.description.abstractThe quality of depth map is one key factor contributing to the quality of 3D video and virtual reality (VR) rendering. In this study, we use RGB-D camera (Microsoft Kinect for Windows v2) to capture the color sequences and depth sequences as our system inputs. The captured depth map contains various noises and artifacts in addition to the occlusion regions. We use the color sequences in both spatial domain and time domain to improve the quality of the depth map. Our main contributions are alignment between color and depth images and reducing artifacts in the reflection regions. Several techniques are adopted, modified, and re-designed such as moving object compensation, unreliable depth pixel detection, and locally adaptive depth pixel refinement algorithm. The experimental results show that the quality of the depth map is significantly improved.en_US
dc.language.isoen_USen_US
dc.subjectDepth mapen_US
dc.subjectdepth refinementen_US
dc.subjectcamera synchronizationen_US
dc.subjectbackward warpingen_US
dc.subjectdisocclusion fillingen_US
dc.subjectKinect v2en_US
dc.titleDEPTH MAP ENHANCEMENT ON RGB-D VIDEO CAPTURED BY KINECT V2en_US
dc.typeProceedings Paperen_US
dc.identifier.journal2018 ASIA-PACIFIC SIGNAL AND INFORMATION PROCESSING ASSOCIATION ANNUAL SUMMIT AND CONFERENCE (APSIPA ASC)en_US
dc.citation.spage1530en_US
dc.citation.epage1535en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000468383400249en_US
dc.citation.woscount0en_US
Appears in Collections:Conferences Paper