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dc.contributor.authorKotlarek, Josephen_US
dc.contributor.authorLin, I-Chenen_US
dc.contributor.authorMa, Kwan-Liuen_US
dc.date.accessioned2019-12-13T01:12:51Z-
dc.date.available2019-12-13T01:12:51Z-
dc.date.issued2016-01-01en_US
dc.identifier.isbn978-1-4503-5708-1en_US
dc.identifier.urihttp://dx.doi.org/10.1145/3267782.3267792en_US
dc.identifier.urihttp://hdl.handle.net/11536/153281-
dc.description.abstractIn this paper, we present a comparative evaluation of three different approaches to improving users' spatial awareness in virtual reality environments, and consequently their user experience and productivity. Using a scientific visualization task, we test the performance of 21 participants to navigate around a virtual immersive environment. Our results suggest that using landmarks, a 3D minimap, and waypoint navigation all contribute to improved spatial orientation, while the macroscopic view of the environment provided by the 3D minimap has the greatest positive impact on spatial orientation. Users also prefer the 3D minimap for usability and immersion by a wide margin over the other techniques.en_US
dc.language.isoen_USen_US
dc.subjectImmersive virtual environmentsen_US
dc.subjectspatial orientationen_US
dc.subjectpresenceen_US
dc.subjectvirtual realityen_US
dc.subjectlocomotionen_US
dc.subjectscientific visualizationen_US
dc.titleImproving Spatial Orientation in Immersive Environmentsen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1145/3267782.3267792en_US
dc.identifier.journalSUI'18: PROCEEDINGS OF THE 2018 SYMPOSIUM ON SPATIAL USER INTERACTIONen_US
dc.citation.spage79en_US
dc.citation.epage88en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000493133300011en_US
dc.citation.woscount0en_US
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