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dc.contributor.authorTeng, Shan-Yuanen_US
dc.contributor.authorKuo, Tzu-Shengen_US
dc.contributor.authorWang, Chien_US
dc.contributor.authorChiang, Chi-huanen_US
dc.contributor.authorHuang, Da-Yuanen_US
dc.contributor.authorChan, Liweien_US
dc.contributor.authorChen, Bing-Yuen_US
dc.date.accessioned2019-12-13T01:12:52Z-
dc.date.available2019-12-13T01:12:52Z-
dc.date.issued2018-01-01en_US
dc.identifier.isbn978-1-4503-5948-1en_US
dc.identifier.urihttp://dx.doi.org/10.1145/3242587.3242628en_US
dc.identifier.urihttp://hdl.handle.net/11536/153293-
dc.description.abstractThe sensation of being able to feel the shape of an object when grasping it in Virtual Reality (VR) enhances a sense of presence and the ease of object manipulation. Though most prior works focus on force feedback on fingers, the haptic emulation of grasping a 3D shape requires the sensation of touch using the entire hand. Hence, we present Pop-up Prop on Palm (PuPoP), a light-weight pneumatic shape-proxy interface worn on the palm that pops several airbags up with predefined primitive shapes for grasping. When a user's hand encounters a virtual object, an airbag of appropriate shape, ready for grasping, is inflated by way of the use of air pumps; the airbag then deflates when the object is no longer in play. Since PuPoP is a physical prop, it can provide the full sensation of touch to enhance the sense of realism for VR object manipulation. For this paper, we first explored the design and implementation of PuPoP with multiple shape structures. We then conducted two user studies to further understand its applicability. The first study shows that, when in conflict, visual sensation tends to dominate over touch sensation, allowing a prop with a fixed size to represent multiple virtual objects with similar sizes. The second study compares PuPoP with controllers and freehand manipulation in two VR applications. The results suggest that utilization of dynamically-changing PuPoP, when grasped by users in line with the shapes of virtual objects, enhances enjoyment and realism. We believe that PuPoP is a simple yet effective way to convey haptic shapes in VR.en_US
dc.language.isoen_USen_US
dc.subjectHapticsen_US
dc.subjectVirtual Realityen_US
dc.subjectAirbagen_US
dc.subjectShape-Proxyen_US
dc.titlePuPoP: Pop-up Prop on Palm for Virtual Realityen_US
dc.typeProceedings Paperen_US
dc.identifier.doi10.1145/3242587.3242628en_US
dc.identifier.journalUIST 2018: PROCEEDINGS OF THE 31ST ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGYen_US
dc.citation.spage5en_US
dc.citation.epage17en_US
dc.contributor.department交大名義發表zh_TW
dc.contributor.departmentNational Chiao Tung Universityen_US
dc.identifier.wosnumberWOS:000494260500003en_US
dc.citation.woscount0en_US
Appears in Collections:Conferences Paper