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dc.contributor.authorChang, NYCen_US
dc.contributor.authorLee, KBen_US
dc.contributor.authorJen, CWen_US
dc.date.accessioned2014-12-08T15:25:57Z-
dc.date.available2014-12-08T15:25:57Z-
dc.date.issued2004en_US
dc.identifier.urihttp://hdl.handle.net/11536/18392-
dc.description.abstractHigh-level performance estimation can help assess the performance in the early development stage of embedded system with real-time constraint efficiently; however the estimation accuracy has long been an issue. In this paper, a performance estimation method called trace-path analysis based on high-level execution path tracing analysis which takes the effect of multiple execution paths into consideration is proposed. Multiple execution path resolutions and a linear model for non-deterministic node cost are incorporated to yield better estimation accuracy. The estimation of error is also covered in this context so that the degree of the estimation accuracy can be known. Experiments taking MPEG-4 shape coding as an example shows that the proposed approach can achieve an average of 1.88% estimation error per QCIF frame, which is better than the 12.38% of the bitstream analysis approach.en_US
dc.language.isoen_USen_US
dc.titleTrace-path analysis and performance estimation for multimedia application in embedded systemen_US
dc.typeProceedings Paperen_US
dc.identifier.journal2004 IEEE INTERNATIONAL SYMPOSIUM ON CIRCUITS AND SYSTEMS, VOL 2, PROCEEDINGSen_US
dc.citation.spage129en_US
dc.citation.epage132en_US
dc.contributor.department電子工程學系及電子研究所zh_TW
dc.contributor.departmentDepartment of Electronics Engineering and Institute of Electronicsen_US
dc.identifier.wosnumberWOS:000223124000033-
Appears in Collections:Conferences Paper