標題: | An efficient modified Phong shading algorithm & its low-complexity realization |
作者: | Lai, MH Yu, MF Chen, SG 電子工程學系及電子研究所 Department of Electronics Engineering and Institute of Electronics |
公開日期: | 2002 |
摘要: | A modified mixing shading algorithm is proposed, which costs much less operations than that of Phong shading algorithm. Based on the algorithm, a low-complexity shading engine is designed. The shading engine is performed in log space, using low-complexity logarithm and anti-log algorithms. The algorithms are combinations of interpolation algorithm using Taylor's expansion and table-lookup operations. This results in small table size, low complexity and high operation speed. Based on EDA tool simulations, the log-space engine can achieve a high clock rate of 450MHz and a fill rate up to 117.5M pixels/second, with total gate count of 12061. |
URI: | http://hdl.handle.net/11536/18917 |
ISBN: | 0-7803-7448-7 |
期刊: | 2002 IEEE INTERNATIONAL SYMPOSIUM ON CIRCUITS AND SYSTEMS, VOL IV, PROCEEDINGS |
起始頁: | 201 |
結束頁: | 204 |
顯示於類別: | 會議論文 |