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dc.contributor.authorChen, Zen_US
dc.contributor.authorChen, IPen_US
dc.date.accessioned2014-12-08T15:27:06Z-
dc.date.available2014-12-08T15:27:06Z-
dc.date.issued2000en_US
dc.identifier.isbn0-7695-0751-4en_US
dc.identifier.issn1051-4651en_US
dc.identifier.urihttp://hdl.handle.net/11536/19333-
dc.description.abstractWe present a simple recursive method for converting a chain code into a quadtree representation. We generate the quadtree black nodes recursively from the finest resolution level to the coarsest resolution level. Meanwhile, at each resolution level a new object border is unveiled after the removal of the black nodes. the chain code elements fo this new object border can then be easily generated. Thus, the generation of the quadtree black nodes at one level and the generation of the chain code elements of the new object border both constitute a basic cycle of the conversion process. We also show the generations can be done with the aid of a table lookup. Finally, our method is shown to be better than the well-known Samet's method in terms of the number of color filling operations.en_US
dc.language.isoen_USen_US
dc.titleRecursive conversion of chain code into quadtree with table lookupen_US
dc.typeProceedings Paperen_US
dc.identifier.journal15TH INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION, VOL 2, PROCEEDINGS: PATTERN RECOGNITION AND NEURAL NETWORKSen_US
dc.citation.spage1054en_US
dc.citation.epage1057en_US
dc.contributor.department資訊科學與工程研究所zh_TW
dc.contributor.departmentInstitute of Computer Science and Engineeringen_US
dc.identifier.wosnumberWOS:000166814800248-
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