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dc.contributor.authorKoong, CSen_US
dc.contributor.authorTyan, JSen_US
dc.contributor.authorChuang, SFen_US
dc.contributor.authorChen, DJen_US
dc.date.accessioned2014-12-08T15:27:07Z-
dc.date.available2014-12-08T15:27:07Z-
dc.date.issued2000en_US
dc.identifier.isbn0-7695-0792-1en_US
dc.identifier.issn0730-3157en_US
dc.identifier.urihttp://hdl.handle.net/11536/19355-
dc.description.abstractMultimedia electronic boob play an important role in now day as the demand of creative education becoming a major trend in elementary, schools. Although the textual scripting languages can describe powerful scenario, users must be skilled with programming ability in older to create multimedia electronic books. For common users such as elementary school teachers, it may not be an easy job for them to produce multimedia electronic book. Thus, innovative ways to create multimedia electronic book must be quested. In this paper; we propose a visual scenario construction language for electronic books. Using the proposed visual construction approach, one can create animated pictures or motion pictures and use it to describe a presentation scenario instead of writing a large mass of textual program. Based on the proposed approach, an interactive multimedia electronic book can be produced relatively easy compared with the use of traditional approaches.en_US
dc.language.isoen_USen_US
dc.titleA component-based visual scenario construction language for electronic booken_US
dc.typeProceedings Paperen_US
dc.identifier.journal24TH ANNUAL INTERNATIONAL COMPUTER SOFTWARE AND APPLICATIONS CONFERENCE (COSPSAC 2000)en_US
dc.citation.volume24en_US
dc.citation.spage255en_US
dc.citation.epage260en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000165736000043-
Appears in Collections:Conferences Paper