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dc.contributor.authorHsu, YCen_US
dc.contributor.authorTsai, TCen_US
dc.contributor.authorLin, YDen_US
dc.date.accessioned2014-12-08T15:27:19Z-
dc.date.available2014-12-08T15:27:19Z-
dc.date.issued1998en_US
dc.identifier.isbn0-8186-8538-7en_US
dc.identifier.urihttp://hdl.handle.net/11536/19567-
dc.description.abstractIn this paper, we present a method to compute the path bandwidth for the DSDV-based routing algorithm The addressed network does not necessarily have a cellular structure and could have no fired infrastructure. This network can be either stand-alone, or connected to the wired network. Each mobile station has to relay packets for others, thus achieving multihop routing. To calculate the available bandwidth of a path in this environment, it is incorrect to simply compute the minimum bandwidth of the links along the path. There are two crucial steps in the path bandwidth computation process of this multihop environment: (I) intersecting the sets of common free slots of two adjacent links, and (2) dividing the intersection for the adjacent links to share. We present two bandwidth computation rules including the Half rule and the Floating rule. Numerical results are given to evaluate the performance of applying these rules to the DSDV-based QoS routing algorithm.en_US
dc.language.isoen_USen_US
dc.titleQoS routing in multihop packet radio environmenten_US
dc.typeProceedings Paperen_US
dc.identifier.journalTHIRD IEEE SYMPOSIUM ON COMPUTERS AND COMMUNICATIONS, PROCEEDINGSen_US
dc.citation.spage582en_US
dc.citation.epage586en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000075098200105-
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