完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Chen, Kai-Chun | en_US |
dc.contributor.author | Chen, Pei-Shan | en_US |
dc.contributor.author | Wong, Sai-Keung | en_US |
dc.date.accessioned | 2014-12-08T15:34:05Z | - |
dc.date.available | 2014-12-08T15:34:05Z | - |
dc.date.issued | 2013-12-01 | en_US |
dc.identifier.issn | 0097-8493 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1016/j.cag.2013.08.004 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/23427 | - |
dc.description.abstract | Water drops and water flows exhibit interesting motion behavior. In this paper, we adopt a simple but effective approach for simulating this behavior on glass panes in a physically plausible manner. We combine a particle system and a height map to compute their movements and shapes. Our approach efficiently handles the merging of water drops and the formation of residual water droplets. We report our results for several examples of water behavior simulated in real time. The experimental results show that our system simulates water drops and water flows with high quality. (C) 2013 Elsevier Ltd. All rights reserved. | en_US |
dc.language.iso | en_US | en_US |
dc.subject | Water drops | en_US |
dc.subject | Water flows | en_US |
dc.subject | Simulation | en_US |
dc.subject | Particle system | en_US |
dc.subject | Height map | en_US |
dc.title | A heuristic approach to the simulation of water drops and flows on glass panes | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1016/j.cag.2013.08.004 | en_US |
dc.identifier.journal | COMPUTERS & GRAPHICS-UK | en_US |
dc.citation.volume | 37 | en_US |
dc.citation.issue | 8 | en_US |
dc.citation.spage | 963 | en_US |
dc.citation.epage | 973 | en_US |
dc.contributor.department | 交大名義發表 | zh_TW |
dc.contributor.department | National Chiao Tung University | en_US |
dc.identifier.wosnumber | WOS:000329541800004 | - |
dc.citation.woscount | 0 | - |
顯示於類別: | 期刊論文 |