標題: AN INTERACTIVE APPROACH TO PLANNING SNAKE MOTION
作者: LIU, WB
KO, MT
CHANG, RC
資訊工程學系
Department of Computer Science
公開日期: 1-Jul-1994
摘要: One of the most challenging research topics in computer animation is to model the motion of living animals, such as snakes. In this paper, we propose a new structure for modeling a snake's body and use an approach called sequential-goal constraints to simulate various motions of snakes. With this model, a snake's motion is simulated by assigning a sequence of control points along the snake's path and scheduling the times at which the snake passes through these points. The velocity of the snake's motion and the type of movement can be adjusted to meet the requirements of various animated scenarios. The outcome of the animation sequence is smooth and realistic.
URI: http://hdl.handle.net/11536/2446
ISSN: 0097-8493
期刊: COMPUTERS & GRAPHICS
Volume: 18
Issue: 4
起始頁: 537
結束頁: 542
Appears in Collections:Articles