3D shape recovery of complex objects from multiple silhouette images
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10.1016/S0167-8655(02)00370-7
Abstract
A reconstruction method is proposed which represents the object with a line-based geometric model. The method does not need the point correspondence information in recovering the 3D object geometry. It is based on the concept of volume intersection, but it is substantially different from the existing octree-based reconstruction methods in the aspects of data structure, reconstruction process and representation uniqueness under a 2D rigid motion. For visualizing the 3D reconstructed object geometry a conversion from the line-based geometric model to a bounded triangular mesh model is developed. The experimental results show that the method is capable of capturing the different details of the object. And it works fast and requires a relatively low memory space. (C) 2002 Elsevier Science B.V. All rights reserved.