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dc.contributor.authorFang, YHen_US
dc.contributor.authorChou, HLen_US
dc.contributor.authorChen, Zen_US
dc.date.accessioned2014-12-08T15:40:49Z-
dc.date.available2014-12-08T15:40:49Z-
dc.date.issued2003-06-01en_US
dc.identifier.issn0167-8655en_US
dc.identifier.urihttp://dx.doi.org/10.1016/S0167-8655(02)00370-7en_US
dc.identifier.urihttp://hdl.handle.net/11536/27828-
dc.description.abstractA reconstruction method is proposed which represents the object with a line-based geometric model. The method does not need the point correspondence information in recovering the 3D object geometry. It is based on the concept of volume intersection, but it is substantially different from the existing octree-based reconstruction methods in the aspects of data structure, reconstruction process and representation uniqueness under a 2D rigid motion. For visualizing the 3D reconstructed object geometry a conversion from the line-based geometric model to a bounded triangular mesh model is developed. The experimental results show that the method is capable of capturing the different details of the object. And it works fast and requires a relatively low memory space. (C) 2002 Elsevier Science B.V. All rights reserved.en_US
dc.language.isoen_USen_US
dc.subject3D shape recoveryen_US
dc.subjectvolume intersectionen_US
dc.subjectline-based modelen_US
dc.subjectdynamic line resolutionen_US
dc.subjecttriangular mesh modelen_US
dc.title3D shape recovery of complex objects from multiple silhouette imagesen_US
dc.typeArticleen_US
dc.identifier.doi10.1016/S0167-8655(02)00370-7en_US
dc.identifier.journalPATTERN RECOGNITION LETTERSen_US
dc.citation.volume24en_US
dc.citation.issue9-10en_US
dc.citation.spage1279en_US
dc.citation.epage1293en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000181368900016-
dc.citation.woscount13-
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