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dc.contributor.authorTseng, YCen_US
dc.contributor.authorNi, SYen_US
dc.contributor.authorChen, YSen_US
dc.contributor.authorSheu, JPen_US
dc.date.accessioned2014-12-08T15:42:54Z-
dc.date.available2014-12-08T15:42:54Z-
dc.date.issued2002en_US
dc.identifier.issn1022-0038en_US
dc.identifier.urihttp://hdl.handle.net/11536/29078-
dc.identifier.urihttp://dx.doi.org/10.1023/A:1013763825347en_US
dc.description.abstractBroadcasting is a common operation in a network to resolve many issues. In a mobile ad hoc network (MANET) in particular, due to host mobility, such operations are expected to be executed more frequently (such as finding a route to a particular host, paging a particular host, and sending an alarm signal). Because radio signals are likely to overlap with others in a geographical area, a straightforward broadcasting by flooding is usually very costly and will result in serious redundancy, contention, and collision, to which we call the broadcast storm problem. In this paper, we identify this problem by showing how serious it is through analyses and simulations. We propose several schemes to reduce redundant rebroadcasts and differentiate timing of rebroadcasts to alleviate this problem. Simulation results are presented, which show different levels of improvement over the basic flooding approach.en_US
dc.language.isoen_USen_US
dc.subjectbroadcasten_US
dc.subjectcommunicationen_US
dc.subjectmobile ad hoc network (MANET)en_US
dc.subjectmobile computingen_US
dc.subjectwireless networken_US
dc.titleThe broadcast storm problem in a mobile ad hoc networken_US
dc.typeArticle; Proceedings Paperen_US
dc.identifier.doi10.1023/A:1013763825347en_US
dc.identifier.journalWIRELESS NETWORKSen_US
dc.citation.volume8en_US
dc.citation.issue2-3en_US
dc.citation.spage153en_US
dc.citation.epage167en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000174218000005-
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