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dc.contributor.authorWang, CMen_US
dc.contributor.authorHou, YMen_US
dc.contributor.authorHsu, LHen_US
dc.date.accessioned2014-12-08T15:43:07Z-
dc.date.available2014-12-08T15:43:07Z-
dc.date.issued2002en_US
dc.identifier.isbn3-540-44049-6en_US
dc.identifier.issn0302-9743en_US
dc.identifier.urihttp://hdl.handle.net/11536/29170-
dc.description.abstractIn this paper, we consider path-based multicast on wormhole-routed hypercubes. A minimum set of routing restrictions is used as the base routing algorithm. To correctly perform multicast, we present the natural list to sort the destination nodes. It can be proved to be deadlock-free for both one-port and multi-port systems. Furthermore, it creates only one worm for each multicast. Between each pair of nodes in a multicast path with distance k, on the average, there are at least (k+1)!/2(k) adaptive shortest paths, which is superior to previous works. We also propose a heuristic algorithm to reduce the path length. The simulation result shows that its sustainable throughput is much better than related works. In addition, unicast and broadcast can be treated as degenerated cases and use the same routing algorithm. Therefore, it offers a comprehensive routing solution for communication on hypercubes.en_US
dc.language.isoen_USen_US
dc.titleAdaptive path-based multicast on wormhole-routed hypercubesen_US
dc.typeArticle; Proceedings Paperen_US
dc.identifier.journalEURO-PAR 2002 PARALLEL PROCESSING, PROCEEDINGSen_US
dc.citation.volume2400en_US
dc.citation.spage757en_US
dc.citation.epage766en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000189438700106-
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