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dc.contributor.authorKe, HRen_US
dc.contributor.authorTsai, YPen_US
dc.contributor.authorShih, ZCen_US
dc.date.accessioned2014-12-08T15:43:07Z-
dc.date.available2014-12-08T15:43:07Z-
dc.date.issued2002-01-01en_US
dc.identifier.issn1016-2364en_US
dc.identifier.urihttp://hdl.handle.net/11536/29173-
dc.description.abstractMorphing techniques have been applied to many fields to create astounding visual effects. In this paper, we present a hierarchical feature-based volume morphing-algorithm, which leverages the idea of feature-element hierarchy to significantly improve morphing effects. A new type of feature element, the cylinder field, is also given to facilitate the task of feature specification and correspondence. Additionally, with a slight modification, the proposed algorithm can be applied to volume animation.en_US
dc.language.isoen_USen_US
dc.subjectfeature-based volume morphingen_US
dc.subjectfeature-element hierarchyen_US
dc.subjectcylinder fieldsen_US
dc.subjectdistance field interpolation (DFI)en_US
dc.subjectvolume animationen_US
dc.titleHierarchical feature-based volume morphingen_US
dc.typeArticleen_US
dc.identifier.journalJOURNAL OF INFORMATION SCIENCE AND ENGINEERINGen_US
dc.citation.volume18en_US
dc.citation.issue1en_US
dc.citation.spage85en_US
dc.citation.epage106en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000174160300007-
dc.citation.woscount0-
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