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dc.contributor.authorLu, DJen_US
dc.contributor.authorWang, YCen_US
dc.contributor.authorHo, JMen_US
dc.contributor.authorChen, MCen_US
dc.contributor.authorKo, MTen_US
dc.date.accessioned2014-12-08T15:47:26Z-
dc.date.available2014-12-08T15:47:26Z-
dc.date.issued1998-11-01en_US
dc.identifier.issn0098-3063en_US
dc.identifier.urihttp://dx.doi.org/10.1109/30.735841en_US
dc.identifier.urihttp://hdl.handle.net/11536/31799-
dc.description.abstractIn this paper we address the problem of designing a TCP[11] and IP[10] (TCP/IP for short) based video on demand (VOD for short) system over a dedicated network based on standard internet protocols, ie., Transmission Control Protocol (TCP for short, IETF RFC 793[11]) and Internet Protocol (IP for short, IETF RFC 791[10]). TCP and IP are usually refered together as TCP/IP. Despite of the general belief that TCP/IP is not suitable for real-time multimedia applications, after testing in laboratory environment for about one year we are confident in announcing that our prototype is both efficient and reliable. This success depends on several important factors. First of all, the system operates on a dedicated network in which there exists no other traffic except a light of background traffic generated by the Ether Switch the major network component used by our prototype. Second system overhead due to the VOD server and the network adaptor card is minimized Third, we maximize disk bandwidth by implementing a proprietary disk file system. Our experiment shows that it requires only about 330 KBytes at the client buffer to smooth packet delay jitters. In our experimental environment, due to resource limitations, up to 40 clients had been tested successfully. By looking at network bandwidth and CPU utilization, we estimate that a single VOD sewer should be able to handle more than 40 interactive clients playing MPEG-1 system streams simultaneously.en_US
dc.language.isoen_USen_US
dc.titleExperience in designing a using TCP as transport protocol VOD system over a dedicated networken_US
dc.typeArticleen_US
dc.identifier.doi10.1109/30.735841en_US
dc.identifier.journalIEEE TRANSACTIONS ON CONSUMER ELECTRONICSen_US
dc.citation.volume44en_US
dc.citation.issue4en_US
dc.citation.spage1379en_US
dc.citation.epage1388en_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.identifier.wosnumberWOS:000077696300025-
dc.citation.woscount3-
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