Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 歐人瑋 | en_US |
dc.date.accessioned | 2014-12-11T09:36:46Z | - |
dc.date.available | 2014-12-11T09:36:46Z | - |
dc.date.issued | 2011-06-19 | en_US |
dc.identifier.uri | http://castnet.nctu.edu.tw/castnet/article/3310?issueID=135 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/35405 | - |
dc.description.abstract | 摩登的現代社會為了因應人們平日的休閒娛樂需求,市場上到處都充斥著各式各樣的玩具和遊戲,其中,電動玩具和網路遊戲,更是時下年輕人最熱衷的休閒娛樂之一。但是、玩遊戲就一定要盯著螢幕嗎? | zh_TW |
dc.language.iso | zh_TW | zh_TW |
dc.title | 當我們和桌遊同在一起 | zh_TW |
dc.citation.issue | 喀報第一一二期 | en_US |
dc.contributor.department | Department of Communication and Technology | en_US |
dc.contributor.department | 傳播與科技學系 | zh_TW |
Appears in Collections: | Cast Net |
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