Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 徐冠軒 | en_US |
dc.date.accessioned | 2014-12-11T09:40:52Z | - |
dc.date.available | 2014-12-11T09:40:52Z | - |
dc.date.issued | 2014-05-11 | en_US |
dc.identifier.uri | http://castnet.nctu.edu.tw/castnet/article/6365?issueID=469 | en_US |
dc.identifier.uri | http://hdl.handle.net/11536/37416 | - |
dc.description.abstract | 電子遊戲這門新興的課程,已經來到第三年,究竟這堂課的內容是什麼呢? | zh_TW |
dc.language.iso | zh_TW | zh_TW |
dc.subject | 學術與實務 | zh_TW |
dc.title | 打電動 新世代學習風 | zh_TW |
dc.citation.issue | 傳科十年 | en_US |
dc.contributor.department | Department of Communication and Technology | en_US |
dc.contributor.department | 傳播與科技學系 | zh_TW |
Appears in Collections: | Cast Net |
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