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dc.contributor.authorSU, THen_US
dc.contributor.authorCHANG, RCen_US
dc.date.accessioned2014-12-08T15:05:21Z-
dc.date.available2014-12-08T15:05:21Z-
dc.date.issued1991en_US
dc.identifier.issn0010-485Xen_US
dc.identifier.urihttp://hdl.handle.net/11536/3884-
dc.identifier.urihttp://dx.doi.org/10.1007/BF02239166en_US
dc.description.abstractIn this paper, a new algorithm for constructing the relative neighborhood graph(RNG) of an n points set in Euclidean k-dimensional space is presented, for fixed k greater-than-or-equal-to 3. The worst case running time of the algorithm is O(n2-a(k)(log n)1-a(k)), for a(k) = 2-(k+1), which is under the assumption that no three input points form an isosceles triangle. Previous algorithms need O(n2) time. Our algorithm proceeds in two phases. First, a supergraph of RNG with O(n) edges is constructed and then those edges which do not belong to RNG are eliminated.en_US
dc.language.isoen_USen_US
dc.subjectANALYSIS OF ALGORITHMen_US
dc.subjectCOMPUTATIONAL GEOMETRYen_US
dc.subjectINVERSIONen_US
dc.subjectRELATIVE NEIGHBORHOOD GRAPHen_US
dc.subjectGEOGRAPHICAL NEIGHBORHOOD GRAPHen_US
dc.titleON CONSTRUCTING THE RELATIVE NEIGHBORHOOD GRAPHS IN EUCLIDEAN K-DIMENSIONAL SPACESen_US
dc.typeArticleen_US
dc.identifier.doi10.1007/BF02239166en_US
dc.identifier.journalCOMPUTINGen_US
dc.citation.volume46en_US
dc.citation.issue2en_US
dc.citation.spage121en_US
dc.citation.epage130en_US
dc.contributor.department資訊科學與工程研究所zh_TW
dc.contributor.departmentInstitute of Computer Science and Engineeringen_US
dc.identifier.wosnumberWOS:A1991FJ43700002-
dc.citation.woscount5-
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