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dc.contributor.author韓尚餘en_US
dc.contributor.authorHan, Shang-Yuen_US
dc.contributor.author吳毅成en_US
dc.contributor.authorWu, I-Chenen_US
dc.date.accessioned2014-12-12T01:52:00Z-
dc.date.available2014-12-12T01:52:00Z-
dc.date.issued2010en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#GT079855528en_US
dc.identifier.urihttp://hdl.handle.net/11536/48263-
dc.description.abstract本篇論文針對志願型計算系統工作端的需求設計一套系統,以我們過去研發之電腦對局遊戲桌機網格系統為基礎,設計工作端之數項功能:包括執行工作之流程控制、版本控制、多執行緒工作在多核心機器上的資源管理、以及與柏克萊開放式網路計算平台(BOINC)整合之後的資源分配;並設計中繼服務器,以解決當數量龐大的的工作端連線至仲介者所產生之網路負載消耗,並將工作端分別實作於Windows與Linux平台。zh_TW
dc.description.abstractThis thesis develops a worker part of our volunteer computing system for computer games. This system is based on the Computer Games Desktop Grid (CGDG) system developed by our lab. In the system, four new functionalities are added. The first functionality is a job executing flow control. The second is a version control for automatic deployment. The third is a CPU affinity management of multi-threaded jobs on machines with multi-cores. The fourth is a mechanism to balance the load between CGDG and BOINC. We also design a relay server which relays TCP connections of multiple workers to a broker, and implement this worker on Windows and Linux.en_US
dc.language.isozh_TWen_US
dc.subject志願型計算zh_TW
dc.subjectvolunteer computingen_US
dc.title適用於電腦對局遊戲之志願型計算系統工作端zh_TW
dc.titleThe Study of Workers in a Volunteer Computing System for Computer Gamesen_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
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