完整后设资料纪录
DC 栏位语言
dc.contributor.author李婉倩en_US
dc.contributor.authorWoan-Chiaun Leeen_US
dc.contributor.author庄荣宏en_US
dc.contributor.authorJung-Hong Chuangen_US
dc.date.accessioned2014-12-12T02:11:55Z-
dc.date.available2014-12-12T02:11:55Z-
dc.date.issued1993en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#NT820392052en_US
dc.identifier.urihttp://hdl.handle.net/11536/57859-
dc.description.abstract在三度空间等值面的寻找方法,文献上已有了许多方法.而其中最有名的
即为 marching cube。此法虽然非常简单,但是却有许多问题。在本论文
中,我们将提出一个有效率的等值面求法.这个方法利用一改良过的
branch-on-need八元树并略过不含等值面的区域,且在产生三角形的同时
,根据一些条件将邻近的三角形结合起来以减少产生的三角形个数.为了
减少建立八元树所需之空间,我们亦提出一减少空间的八元树。因此,此
方法将更有效率且需要较少的空间.此外,为了分散等值面产生所需的运
算,我们结合了一种平行运算的软体 PVM至我们的方法中,经由动态工作
的分配,我们将使网路上各机器的工作量平均,而减少整个工作处理的时
间.
An efficient method to extract an isosurface in the volume
data is proposed. The method utilizes a modified branch-on-need
octree to bypass regions of no current interset. Neighboring
triangles are merged according to some criteria during the
generation of triangle meshes. Method are also given to obtain
a significant reduction of the space requirement for octrees.
Consequently, the method is much more efficient and generates
much less triangles than marching cube algorithm. The proposed
method is implemented and its performance is compared to other
existing methods, thus as marching cube, branch-on-need octree
approach, and splitting box algorithm. Distributed computation
of the proposed method is also implemented using PVM. With the
dynamic load balancing scheme, the experimental implementation
shows an effective reduction of the computation time.
zh_TW
dc.language.isoen_USen_US
dc.subject等值面,空间表示法,八元树,动态工作分配zh_TW
dc.subjectisosurfaces,volume rendering,octrees,dynamic load balancingen_US
dc.title有效率的等值面产生法zh_TW
dc.titleEfficient Generation of Isosurfaces in Volume Renderingen_US
dc.typeThesisen_US
dc.contributor.department资讯科学与工程研究所zh_TW
显示于类别:Thesis