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dc.contributor.author梁韜en_US
dc.contributor.authorLeong Touen_US
dc.contributor.author施仁忠en_US
dc.contributor.authorZen-Chung Shihen_US
dc.date.accessioned2014-12-12T02:20:31Z-
dc.date.available2014-12-12T02:20:31Z-
dc.date.issued1998en_US
dc.identifier.urihttp://140.113.39.130/cdrfb3/record/nctu/#NT870394066en_US
dc.identifier.urihttp://hdl.handle.net/11536/64208-
dc.description.abstract在本篇論文中,我們提出了一套結合設計與模擬功能的光線照明系統。系統具有友善的燈光設計介面以及虛擬實境遊走功能,利用此一系統可以創造出不同的室內燈光效果。此外,基於常用的照明設計概念,我們定義了四個照明基本元素,加上照明工程協會的標準照度選擇程序,我們提出了一個照明設計的基本架構與流程。最後,結合了整體照明中熱輻射傳導法的技術,把設計的結果用逼真的三維空間加以呈現,使用者可任意遊走於其中並以不同的角度觀看。zh_TW
dc.description.abstractIn this thesis, we present a lighting design system which integrates the lighting design and lighting simulation process. The system provides friendly lighting design interface and 3D walkthrough functions. User can create different lighting effect by using this system. Based on the general concept of lighting design, we define four lighting components. Combining with the IES Method of Prescribing Illumination, we propose a fundamental structure for the lighting design process. Finally, employing the radiosity algorithm in global illumination, the simulated result is presented as a 3D environment. User can examine the result by walking around the space and observe from any desired position and orientation.en_US
dc.language.isoen_USen_US
dc.subject照明設計zh_TW
dc.subject整體照明zh_TW
dc.subjectLighting Designen_US
dc.subjectGlobal Illuminationen_US
dc.subjectProgressive Radiosityen_US
dc.title以整體照明為基礎的光線照明設計與模擬zh_TW
dc.titleGlobal Illumination-Based Lighting Design and Simulationen_US
dc.typeThesisen_US
dc.contributor.department資訊科學與工程研究所zh_TW
顯示於類別:畢業論文