Title: Reconfigurable depth buffer compression design for 3D graphics system
Authors: Jung, Tzung-Rung
Van, Lan-Da
Fang, Wai-Chi
Shen, Teng-Yao
資訊工程學系
Department of Computer Science
Issue Date: 2008
Abstract: Depth buffer bandwidth reduction is one of the most important issues in bandwidth-limited 3D computer graphics system. In this paper, we propose a reconfigurable algorithm for depth buffer compression. For 8x8 tile size and 16-bit depth values, the proposed algorithm can achieve 1.91:1 compression ratio on average and improve 76.9% and 39.4% compared with HA [12] and DDPCM [7], respectively. Furthermore, the devised algorithm supports one-plane and two-plane compression modes and manipulates break points more efficiently.
URI: http://hdl.handle.net/11536/985
ISBN: 978-0-7695-3134-2
Journal: MUE: 2008 INTERNATIONAL CONFERENCE ON MULTIMEDIA AND UBIQUITOUS ENGINEERING, PROCEEDINGS
Begin Page: 470
End Page: 474
Appears in Collections:Conferences Paper