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CODE TCP: A competitive delay-based TCP

dc.citation.epage1029en_US
dc.citation.issue9en_US
dc.citation.spage1013en_US
dc.citation.volume33en_US
dc.citation.woscount1
dc.contributor.authorChan, Yi-Chengen_US
dc.contributor.authorLin, Chia-Liangen_US
dc.contributor.authorChan, Chia-Taien_US
dc.contributor.authorHo, Cheng-Yuanen_US
dc.contributor.department資訊工程學系zh_TW
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.date.accessioned2014-12-08T15:06:47Z
dc.date.available2014-12-08T15:06:47Z
dc.date.issued2010-06-01en_US
dc.description.abstractTCP Vegas is a well-known delay-based congestion control mechanism. Studies have indicated that TCP Vegas outperforms TCP Reno in many aspects. However, Reno currently remains the most widely deployed TCP variant in the Internet. This is mainly because of the incompatibility of Vegas with Reno. The performance of Vegas is generally mediocre in environments where it coexists with Reno. Hence, there exists no incentive for operating systems to adopt Vegas as the default transport layer protocol. In this study, we propose a new variant of Vegas called COmpetitive DElay-based TCP (CODE TCP). This variant is compatible with Reno and it can obtain a fair share of network resources. CODE is a sender-sided modification and hence it can be implemented solely at the end host. Simulations and experiments confirm that CODE has better fairness characteristics in network environments in which it coexists with Reno while retaining the good features of Vegas. (C) 2010 Elsevier B.V. All rights reserved.en_US
dc.identifier.doi10.1016/j.comcom.2010.01.007en_US
dc.identifier.issn0140-3664en_US
dc.identifier.journalCOMPUTER COMMUNICATIONSen_US
dc.identifier.urihttp://dx.doi.org/10.1016/j.comcom.2010.01.007en_US
dc.identifier.urihttps://ir.lib.nycu.edu.tw/handle/11536/5329
dc.identifier.wosnumberWOS:000277887800001
dc.language.isoen_USen_US
dc.subjectCongestion controlen_US
dc.subjectTCP Renoen_US
dc.subjectTCP Vegasen_US
dc.subjectFairnessen_US
dc.subjectTransport layer protocolen_US
dc.titleCODE TCP: A competitive delay-based TCPen_US
dc.typeArticleen_US

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