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大玩特玩遊戲美學

dc.citation.issue喀報第八十四期en_US
dc.contributor.author張宇翔en_US
dc.contributor.departmentDepartment of Communication and Technologyen_US
dc.contributor.department傳播與科技學系zh_TW
dc.date.accessioned2014-12-11T04:47:41Z
dc.date.available2014-12-11T04:47:41Z
dc.date.issued2010-09-26en_US
dc.description.abstract台北當代藝術館正在展出美國著名遊戲公司暴風雪(Blizzard Entertainment)的電玩遊戲圖稿與設定模型,提供了觀看電玩產業的另一種角度,文章的重點放在美感經驗如何透過藝術館這樣的場合來建立,以及展出作品、展出空間與參觀者的互動關係,最後指出這個展覽如何試圖建立一個另類的美學觀點。zh_TW
dc.identifier.urihttp://castnet.nctu.edu.tw/castnet/article/35?issueID=2en_US
dc.identifier.urihttps://ir.lib.nycu.edu.tw/handle/11536/33283
dc.language.isozh_TWzh_TW
dc.subject文化現象zh_TW
dc.title大玩特玩遊戲美學zh_TW

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