遊戲與實況 娛樂新潮流
| dc.citation.issue | 喀報第兩百六十六期 | en_US |
| dc.contributor.author | 魏若芸 | en_US |
| dc.contributor.department | Department of Communication and Technology | en_US |
| dc.contributor.department | 傳播與科技學系 | zh_TW |
| dc.date.accessioned | 2017-05-22T00:49:35Z | |
| dc.date.available | 2017-05-22T00:49:35Z | |
| dc.date.issued | 2017-05-21 | en_US |
| dc.description.abstract | 近年遊戲實況的興起,成為另一種工作與娛樂的管道。 | zh_TW |
| dc.identifier.uri | http://castnet.nctu.edu.tw/castnet/article/10845?issueID=652 | en_US |
| dc.identifier.uri | https://ir.lib.nycu.edu.tw/handle/11536/136819 | |
| dc.language.iso | zh_TW | zh_TW |
| dc.subject | 文化現象 | zh_TW |
| dc.title | 遊戲與實況 娛樂新潮流 | zh_TW |